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February 5th, 2004, 01:59 AM
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Corporal
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Join Date: Mar 2003
Location: United States
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Re: Unusual New Propulsion Idea
Quote:
Originally posted by Ed Kolis:
If amount(suns in system) = 0 then
ship.movement.bonus = 0
else
ship.movement.solarpanel.bonus = ship.equipment.solarpanel.level
end if
be easier? )
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Or perhaps the even shorter:
ship.movement.solarpanel.bonus = Iif(amount(suns in system) > 0, ship.equipment.solarpanel.level, 0)
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February 5th, 2004, 02:04 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Unusual New Propulsion Idea
Plug ins for SE5 yeah sounds like a good idea - wonder if they will keep the SEIV patches coming though ?
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February 5th, 2004, 04:47 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Unusual New Propulsion Idea
Probably not. The plans have been to make one final SE4 patch, then work full steam on SE5.
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February 5th, 2004, 11:37 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Unusual New Propulsion Idea
well, starfury is an early look at the combat system.
__________________
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February 6th, 2004, 02:31 AM
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Sergeant
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Join Date: Feb 2003
Location: Finland
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Re: Unusual New Propulsion Idea
I could have done my pseudo code a shorter one, but not all lurkers are code makers and I wanted to make it easily understandable using simple IF statements.
Does anyone have any knowledge what are the main differences in SEV compared to SEIV (Fyron, Geoschmo, anyone)?
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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February 6th, 2004, 03:08 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Unusual New Propulsion Idea
SEV is still under wraps. As far as I know, all that has been done is a bit of groudnwork and interface work.
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February 6th, 2004, 07:14 AM
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Sergeant
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Join Date: May 2001
Location: Great Falls, Montana, US
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Re: Unusual New Propulsion Idea
Just want too ask a question about this suject.
I think this is a neat idea, and if I have time, I may experiment with it in my game. But I must ask, wouldnt this be rather hard too code into the AI races?
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Gryphin-
I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?
Atrocities-
Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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February 6th, 2004, 07:43 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Unusual New Propulsion Idea
Quote:
Originally posted by Imperator Fyron:
SEV is still under wraps. As far as I know, all that has been done is a bit of groudnwork and interface work.
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it has been stated that starfury is the combat system.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 6th, 2004, 09:40 AM
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Sergeant
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Join Date: Feb 2003
Location: Finland
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Re: Unusual New Propulsion Idea
Are you serious? SEV combat system like Starfury? I have tried Starfury flight in demo (not combat however) and if Starfury combat is anything like flying one ship in it, I watch with amazed disbelief that have they not learned anything from other "real time strategy experiments" like MOO3; Dune, Battle for Emperor; Starcraft, etc. Is it going to be one more clicking feast? Please, please tell me I'm wrong...
With current interface to communicate with computer (keyboard and mouse) there is no good way to create any system to control fleets, squads, individual troops and such in real time. We would need a direct braincable to handle all the thingies with sufficient efficiency.
Therefore: NO real time combat on STRATEGY games.
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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February 6th, 2004, 09:51 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Unusual New Propulsion Idea
homeworld.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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