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  #11  
Old March 19th, 2007, 07:24 AM

se5a se5a is offline
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Default Re: What are these SEV-PBW problems, and what can

Strategy first has nothing to do with the development.

you're just going to have to wait and hope aaron finds the problem and fixes it for the next patch.

if you wan't to speed things up, then try checking if what geo sugested is true - does it happen if you don't add your new designs to the build queue till a turn after? can you confirm that it never happend to the first or last players?
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  #12  
Old March 27th, 2007, 05:58 AM

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Default Re: What are these SEV-PBW problems, and what can

Does anyone have any new info on these issues - like if they're fixed in 1.33?
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  #13  
Old March 27th, 2007, 02:18 PM
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Default Re: What are these SEV-PBW problems, and what can

It was not fixed in 1.33, at least not on purpose. Aaron posted in the beta forum that he was looking into the problem, but he had yet to be able to duplicate it. He could see form the savegames that someone sent him that something wierd had occured, but when he processed the turn it didn't occur.

If someone has a savegame or a set of steps that does this reliably, repeatably, it would be a great help if you could send it to Malfador. A couple people on the beta team mentioned they have tried to duplicate it as well and failed.

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  #14  
Old March 28th, 2007, 10:25 AM

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Default Re: What are these SEV-PBW problems, and what can

Thanks geoschmo, That was me and I've organised for the host of the game where it occurred to send all the files so Aaron can run it with all the plr files and hopefully see what caused it.
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