|
|
|
|
|
January 1st, 2009, 05:44 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: the Mappers Wishlist
Im not sure what you mean but there have been many programs written to "pretty up" the .map file to various peoples preferences. There may already be one, or one might be easily done for what you want.
PM me.
|
January 5th, 2009, 08:07 AM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: the Mappers Wishlist
See http://forum.shrapnelgames.com/showt...521#post663521 -- it would be nice to have a hotkey in the ingame map editor that would show the current mapzoom, so that it could be set as a #defaultmapzoom. This would prevent restarting the game client countless times just to find out a good #defaultmapzoom by trial and error.
|
January 9th, 2009, 02:00 PM
|
|
Second Lieutenant
|
|
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
|
|
Re: the Mappers Wishlist
Looks like there is no #makeprophet command to transform a commander into a prophet.
|
January 9th, 2009, 03:55 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: the Mappers Wishlist
Quote:
Originally Posted by Herode
Looks like there is no #makeprophet command to transform a commander into a prophet.
|
That would really help the ability to give AIs pre-built settings.
Good idea.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
January 18th, 2009, 02:08 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: the Mappers Wishlist
This is a minor request, and has the advantage of being in Kristoffers territory for a change.
At the moment the "blank" nations have ALMOST enough workable defaults to
play reasonably well when they are put in a game by map-accessable
commands. They have a default god list, default castle structures, default
starting units, default PD. Would it be possible to get some default
recruitables? They dont have to be great, they can all be the same. Even
just 1 commander and 1 or 2 units would help. It can even match the PD.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
January 19th, 2009, 11:45 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: the Mappers Wishlist
Server --switches added as #commands for maps (and maybe mods) would make the #scenario switch worth using IMHO
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
December 11th, 2011, 05:31 PM
|
Private
|
|
Join Date: Dec 2011
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: the Mappers Wishlist
I'm on a quest for the forgotten eventide map. Anyone know where I can download it?
|
December 11th, 2011, 06:17 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: the Mappers Wishlist
the search function here isnt great but Google to your rescue. You can search for anything and include site:forum.shrapnelgames.com with the words. Such as:
site:forum.shrapnelgames.com eventide map
gives this....
https://www.google.com/webhp?rls=ig#...w=1280&bih=867
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
December 11th, 2011, 07:05 PM
|
Private
|
|
Join Date: Dec 2011
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: the Mappers Wishlist
|
December 11th, 2011, 09:37 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: the Mappers Wishlist
ooh archive files from the previous forum. The upgrade of the forum software and a new machine made the original links not work. I used to know how to access that. You might ask Annette
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|