.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old January 1st, 2006, 05:57 AM

barryg barryg is offline
Private
 
Join Date: Dec 2005
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
barryg is on a distinguished road
Default Re: SE4 Deluxe Politics

The Cultures and Demeanor mod sounds interesting but the scenario that immediately comes to mind is, if i start as a pacifist and a war-like race is right next to me.

Is there in place modifyers that would prevent me being destroyed within a few turns.

I'm thinking something along the lines of -

No race should attack another unless the other race is within a set military strength of the stronger race (due to the weaker race posing no threat to the stronger).

The weaker the race, the better the diplomacy (the weakest being able to talk the hind legs off a camel to aid survival).

The stronger the race, the greater the ability to be diplomatically influenced by the weaker, thus preventing the stronger races ability to linearly wipe out races on a weaker to stronger race scale.

If by chance a stronger race decides to ignore the above conditions, then they should be penalised in some way, perhaps (e.g), A -5 research ability.

Perhaps some or possibly none of the above could be applied to the game, but i'm sure it would make it more interesting if they could.

Regards Barryg


The above would of course be primarily for single player mode
Reply With Quote
  #12  
Old January 1st, 2006, 02:38 PM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: SE4 Deluxe Politics

Sorry BG, but the above is one of the following:
A.) Impossible, or
B.) Something that requires extensive AI modding.
I meant the C&D Mod to be an add-on, which you could place in any mod of your liking. I won't be adding AI to the package. And I've no AI modding skills at all, I just concern myself with the core data files.

The C&D Mod's full potential can only be reached in multiplayer, with little or no AIs (i.e. just Neutral AIs) and human players who've agreed to some basic set of rules, i.e. no picking on the Pacifists and such.

Pacifists enjoy a lot of other bonuses; their resource production and construction bonuses are staggering, and their trade is also a lot better. In multiplayer, you can use your production aptitude as diplomatic leverage, i.e. you sign a partnership with a high-combat-bonus empire, he protects you while you provide him with the larger part of his fleet. In singleplayer, I recommend choosing a culture with a smaller combat penalty or even a combat bonus. If you're really going for the muscle, though, with little or no regard for anything else, I recommend Megalomaniacs or Genocidal Megalomaniacs. They have great combat bonuses, but their trade, intel, etc. suffers. They'll ramapge through the galaxy, simply because they need to.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #13  
Old January 1st, 2006, 09:49 PM

barryg barryg is offline
Private
 
Join Date: Dec 2005
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
barryg is on a distinguished road
Default Re: SE4 Deluxe Politics

Thanks for the update. I'm not a modder myself so i'll keep my eyes open for something to pop up.

Regards Barryg
Reply With Quote
  #14  
Old January 2nd, 2006, 08:00 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: SE4 Deluxe Politics

Welcome back to the forums!
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:50 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.