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  #11  
Old June 13th, 2012, 12:56 PM

Warmonger Warmonger is offline
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Default Re: Rallying

Re: 2) In WAW there is an auto-rally which works the same as the manual rally but is handled by the program. I gather there isn't something like that in WW2.

Re: 4) So can surrender happen anytime or only after reaching dispersal %? That is, can a unit close to full strength surrender? The surrenders I've observed were rare and involved units which were quite beat up.

Thanks for the education, Andy.
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  #12  
Old June 13th, 2012, 02:17 PM
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Mobhack Mobhack is offline
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Default Re: Rallying

Auto rally is there - see the options page. So you can turn it off (never have in 10+ years play). Why you would want your troops to rout away is beyond me.

Surrender happens to any (non Japanese) troops in rout with an enemy unit in good order in the same or adjacent hex. They don't need to have suffered any casualties, but it happens mainly when they have done so and their own formation is broken.

Andy
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  #13  
Old June 13th, 2012, 02:23 PM

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Default Re: Rallying

In my experience, surrender is pretty rare, but maybe that is just my play style, I rarely charge into contact.
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  #14  
Old June 13th, 2012, 11:10 PM
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Default Re: Rallying

Quote:
Originally Posted by Ts4EVER View Post
In my experience, surrender is pretty rare, but maybe that is just my play style, I rarely charge into contact.
An excellent role for deep-penetration scout cars, run these into the middle of a routing herd of AI runners-away and take names of the ones you don't shoot up and make surrender with your MGs.

However - if one rallies and assaults you in its own turn (esp with decent end of war AT weapons, or post war ones!) - can be bad news, and running into the rear can also find the AI's hidden flak and ATG as well. So not for core recce tin cans unless absolutely sure the area is clear.

Andy
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  #15  
Old June 14th, 2012, 11:02 PM
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Default Re: Rallying

Quote:
Originally Posted by Warmonger View Post
Re: 2) In WAW there is an auto-rally which works the same as the manual rally but is handled by the program. I gather there isn't something like that in WW2.


PREFERENCES SCREEN UNDER "GENERAL PREFERENCES"

Between ID Tags ON/OFF and MOVE RADIUS ON/OFF is AUTO RALLY ON/OFF

I'm at a loss to decide what was more annoying here........ the fippant "In WAW there is an auto-rally.........I gather there isn't something like that in WW2" or the fact that it is obvious you didn't really bother to look



Don

Last edited by DRG; June 14th, 2012 at 11:38 PM..
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  #16  
Old June 17th, 2012, 01:48 PM

Warmonger Warmonger is offline
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Default Re: Rallying

I obviously worded it badly. In WAW if the auto-rally was successful the suppression would be reduced by half or more (multiple successful rallies) same as with a manual rally, but I don't see that pattern in WW2. In WW2 if suppression changes it's by odd amounts as in the example cited. So it appears auto-rally works differently than in WAW and I was wondering how it does work.
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  #17  
Old June 18th, 2012, 08:36 AM
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Default Re: Rallying

Obviously you did....

As we keep saying, there are multiple variables involved in every operation of this game, it is not some simplistic formula that just knocks the suppression in half.

The distance the formations X0 from the suppressed unit is taken into consideration as is it's own suppression and it's own experience and morale and how much suppression it's taken and how often.

When all that's calculated the game spits out a result and that's how much the unit rallies back it's suppression when auto rally is on ( I have never encountered anyone who plays with it off but there probably is someone who does )


Don
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  #18  
Old June 18th, 2012, 12:07 PM

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Default Re: Rallying

Just curious, why doesn't the manual rally work the same way? If successful, it halves the suppression.
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  #19  
Old June 18th, 2012, 12:23 PM
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Default Re: Rallying

Quote:
Originally Posted by Warmonger View Post
Just curious, why doesn't the manual rally work the same way? If successful, it halves the suppression.
Because that's the way rallying has always worked in the SP series. Leader rally is a different process from end of turn rally.

If you want to know why and discuss the nuts and bolts details - then ask Grigsby and Brors and not us.

Andy
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  #20  
Old June 18th, 2012, 08:35 PM
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Default Re: Rallying

Quote:
Originally Posted by Warmonger View Post
I obviously worded it badly. In WAW if the auto-rally was successful the suppression would be reduced by half or more (multiple successful rallies) same as with a manual rally, but I don't see that pattern in WW2. In WW2 if suppression changes it's by odd amounts as in the example cited. So it appears auto-rally works differently than in WAW and I was wondering how it does work.
It all depends on all the many factors have already discussed.

First of all you really need to stop refering to WaW because SPWW2 is simular but totally different on so many aspects to list here.

Get into the differnt feel of WW2(by playing alot) before forming an opinion that something is wrong,and you will see that's the way it is this game.

How many times have played and why are all your troops routing to be an issue?

Kinda odd since you have the advantage with z-fire (AI cannot use) and arty ammo reloads for an example!

Nit picking gets rather annoying.

Last edited by gila; June 18th, 2012 at 08:52 PM..
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