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  #11  
Old March 20th, 2009, 10:03 PM

getter77 getter77 is offline
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Default Re: Prod me to purchase Scallywag?

Hopefully I can eventually improve it with the editor to show ya a good time then. Keep sticking around and I'll grill you for points when the time comes!
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  #12  
Old May 13th, 2009, 02:19 PM

CautiousChaos CautiousChaos is offline
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Default Re: Prod me to purchase Scallywag?

I think part of the lack of appeal is the relatively flat presentation and lackluster levels. You can change the art assets, but there's no animations to them.

I can't figure our how to change how dungeons are laid out.

-cc
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  #13  
Old May 15th, 2009, 04:18 PM

getter77 getter77 is offline
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Default Re: Prod me to purchase Scallywag?

Well, animations are generally the oddity in the realm of free PC Roguelikes while being stock standard on the retail console and handheld stuff---so I reckon there's some happy middleground that is functional.

Biggest aspect to grant power is going to be the specific programming skill needed to gain control of the editor as referenced in the documentation...as that's where the heart of the matter lives. Otherwise, if things got more elaborate or needy, I guess outright hacking of something together would come into play.

All good things in time I hope/plan...
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