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View Poll Results: Am I just an idiot, or is this game hard?
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No, this game is rediculously hard.
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3 |
13.04% |
Yes. you are just an idiot.
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20 |
86.96% |
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November 28th, 2004, 11:41 PM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
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Re: Ok...
Gee, you mean I'm not the only one who hasn't beat this game yet? LOL Well, that is good the hear. Thanks for cheering me up.
Cheers!
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November 28th, 2004, 11:50 PM
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Corporal
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Join Date: Jul 2004
Location: Georgia
Posts: 65
Thanks: 0
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Re: Ok...
Haha, Noooo problem.
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November 29th, 2004, 12:14 AM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
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Re: Ok...
There is a lot to learn. I remember one of my first mistakes..thinking I only needed one shipyard in each system.
A lot of 4X games are the same (kind of) in that research is the key to the win. That and a strong economy. If you have that, a fleet to be reckoned with will come.
I agree with Atrocities...another choice would have been nice on the poll. Just because you are having a hard time beating the game doesn't mean you're an idiot. It probably means you haven't understood the importance of some things you need to do (yet).
How many games have you played?
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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November 29th, 2004, 12:47 AM
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Captain
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Join Date: Apr 2003
Location: Burnaby
Posts: 995
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Re: Ok...
Personally I always set Victory Conditions like Player has X% of 2nd place empire and has researched X% of the tech tree. I usually set both fairly high (1st on 150-200% and second 80-100%) which means the game still is challenging, but you have goals to work towards other than the annihilation of all other life in the galaxy.
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Suction feet are not to be trifled with!
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November 29th, 2004, 01:07 AM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
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Re: Ok...
Are you playing against the standard AI's? Or do you have something like TDM AI's installed? I've got to the point where AI's are completely simple unless they are TDM AI's.
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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November 29th, 2004, 01:07 AM
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Corporal
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Join Date: Jul 2004
Location: Georgia
Posts: 65
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Re: Ok...
I have played dozens of games. And I was only first 1 time, and it only Lasted a few turns, and was because I used cheat codes. What I do is, give myself +20% research, +5% all the resorces, +10% shipyard rate, and organics and temporal techs. All I do for the first 20 turns is research, and colonize. I am always the most advanced race there is, but I'm usually around 8th place. I never have any units, and always have very little resources compared to the AI, thats where most the score difference is. (I don't have an AI mod, its standard. Only mod I have is STM)
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A-- Se GdY $? Fr! C- Sf* Ai++ Au M+ MpO S Ss- RO Pw? Fq- Nd Rp- G Mm+ Bb++
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November 29th, 2004, 01:12 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Ok...
Ships and stations provide the bulk of any score so that may be why your score is lower than you expect if you're not building many of them.
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November 29th, 2004, 02:46 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Ok...
I say mod your own AI. There was one AI that was very hard to beat. An AI Challenge was issued and as far as I can recall, it was never beaten. Do any of you recall who made that AI?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 29th, 2004, 03:11 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Ok...
What about maintenance reduction?
Every +1% you put in gives you a 5% discount on your ships.
__________________
Things you want:
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November 29th, 2004, 04:05 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Ok...
Quote:
Atrocities said:
I say mod your own AI. There was one AI that was very hard to beat. An AI Challenge was issued and as far as I can recall, it was never beaten. Do any of you recall who made that AI?
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Wasn't it not an AI, but the AI Campaign mod on some certain settings? High bonus with lots of AIs or something. Any single SE4 AI can always be beaten (assuming it is not a heavily cheating AI with lots of super powerful AI-only devices (which AIC is not...)), given enough time...
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