Different models for higher tech vehicle hulls
I wonder if it would be possible to have different .x models for more advanced ships. So a Level 3 Destroyer would look slightly more advanced than a Level 1 Destroyer.
I have no way to test it, but maybe you could modify the entries in the Vehicle Sizes data file to something like:
Vehicle XFile Class Name Primary := [%EmpireName%][%Level%] Destroyer
and have .x files named "Sergetti1 Destroyer", "Sergetti2 Destroyer", etc.
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