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  #11  
Old July 8th, 2001, 02:02 AM
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Lord Kodos Lord Kodos is offline
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Default Re: Some of my ideas and questions

HEY hey hi everybody today is the Last day of my cruiise well anyhow on to the importent stuff as of youre replys i made a long repl7 Last night but i accidently erased it heh heh stupid keyboard!!! rr im pressed for time sop i will try and make this short and sweet ( here we go aGAIN PEEPS) well i had a new idea how about leisure cruisers that increase a systems happiness and you would make them move about youre systems and make peaple happy sure RRRR i gotta go ill edit this post later and finish it Bye

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  #12  
Old July 29th, 2001, 04:36 AM

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Default Re: Some of my ideas and questions

Kerrr.......... BUMP.

Is this what you were missing?

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  #13  
Old July 29th, 2001, 04:40 AM
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Default Re: Some of my ideas and questions

wow thanks howed you do that??
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  #14  
Old July 29th, 2001, 04:42 AM
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Default Re: Some of my ideas and questions

i need to know if you can make auxillery crew quarters for my hal 10000 he dosent need the crew
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  #15  
Old July 29th, 2001, 06:16 AM

Phoenix-D Phoenix-D is offline
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Default Re: Some of my ideas and questions

Easy. Hit search, put in your name in the LOWER search box. Your Posts come up.

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  #16  
Old July 29th, 2001, 06:46 AM
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Default Re: Some of my ideas and questions

quote:
Originally posted by Lord Kodos:
i need to know if you can make auxillery crew quarters for my hal 10000 he dosent need the crew


sure, they would be the same as regular crew quarters, but with a different name. the aux-bridge is exactly the same as a bridge, but with a different name.

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  #17  
Old July 30th, 2001, 09:49 PM
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Default Re: Some of my ideas and questions

can a ship repair itself can a missle fire lasers? can i make new treaty types new messege types can i make a component make a ship rquire an extra crew quarters are camara pods possible( read my post camara pods)huh are they huh huh why why why???????!!!!!!!!!lol realy though can i do those things please respond soon im bored stiff...

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  #18  
Old July 30th, 2001, 11:30 PM
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Default Re: Some of my ideas and questions

OK ANOTHER POSY I MADE DISAPEARED! wle anyway heres what it was can i make new treaties and messege types can a ship repair itself can a component add a extra crew quarters requiremeant can i mod a missle to fire lasers,can i make a camara pod ((see my post of the same name)can i make a sheild projectyer(see my post of the same name) can i make a component break after x many turns of using it so my prototype nova engine is mpre prone to burnout and less cheezy.can i make a missile sit there like in my camara pod post so that when all the camara pod missiles are destoryed the effect wheres off.can i make a missile hit my own ship like in combat a missle that carries supplys and can go from in ship to another can i mod a satilite to have engines?can i mod a space troop a troop used in space like a uh anyone a anime fan here cuz im thinking mobile suit gundam sort of things.i wanna make a life pod be a sat luanched from a ship in combat carry the ships exp is this possible? howabout a transforming from like cruise to atack mode or from dragon to ship mode or ship to robot mode?how about a ship that can seperate like the enterprise d is it? WHEW well thats it fer now please dont delete

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  #19  
Old July 30th, 2001, 11:31 PM
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Default Re: Some of my ideas and questions

OK ANOTHER POSY I MADE DISAPEARED! wle anyway heres what it was can i make new treaties and messege types can a ship repair itself can a component add a extra crew quarters requiremeant can i mod a missle to fire lasers,can i make a camara pod ((see my post of the same name)can i make a sheild projectyer(see my post of the same name) can i make a component break after x many turns of using it so my prototype nova engine is mpre prone to burnout and less cheezy.can i make a missile sit there like in my camara pod post so that when all the camara pod missiles are destoryed the effect wheres off.can i make a missile hit my own ship like in combat a missle that carries supplys and can go from in ship to another can i mod a satilite to have engines?can i mod a space troop a troop used in space like a uh anyone a anime fan here cuz im thinking mobile suit gundam sort of things.i wanna make a life pod be a sat luanched from a ship in combat carry the ships exp is this possible? howabout a transforming from like cruise to atack mode or from dragon to ship mode or ship to robot mode?how about a ship that can seperate like the enterprise d is it? WHEW well thats it fer now please dont delete

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Some rule some serve
some declare wars some
fight them
i declare wars i rule
you serve you fight
wars.....
we are not the same.....
never forget that..
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  #20  
Old July 31st, 2001, 12:33 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Some of my ideas and questions

Kodos, man, have a little patience. If you click Submit, and it dosen't go right away, copy your post to the clipboard, save it on your desktop, and assume it went through!

Three repeat Posts, tsk tsk. Use the edit link, and check delete to get rid of those pointless duplicates.

As to your questions:
-Missiles can not contain any weapons other than the warhead. A missile with a laser gun would be a suicide fighter.

-Doubtful, but you could try making a satellite component that gives a sector-wide combat bonus effect. Then, they might only come into effect when launched, and stop when destroyed.
-Break after x turns? Nope. You could make the component have 1 hitpoint, act as armor, and cost a fortune to compensate.
-A missile with speed zero, just do it. You'd have to fire at a specific ship, and your missile would dissapear when that ship was destroyed, and explode when the ship enters the spare where the missile resides.
-You can't target allied ships AFAIK
-Troops drop onto planets, fighters fly through space. I don't believe they can be mixed, and that would require a new vehicle type.
-EXP is not transferrable... Where would it go?
-Ships only change design when they are retrofitted, you can't change them at any other time.

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