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  #11  
Old July 26th, 2007, 12:52 AM

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Default Re: Legendary Cruelty

Quote:
Kristoffer O said:
My brother just pointed out that this probably means that the heroic ability 'legendary cruelty' also affects spells in the same manner (it gives some fear and increased affliction chances).
Does anyone know how Legendary Cruelty scales? Does the Fear also increase over time? Unlike other heroic abilities there's nothing to show where this starts and how it scales up. I have it on a sacred unit (rainbow w/ 4Death bless) so I presume those both stack, but I'm wondering how good this heroic ability is... I'm tempted to retire him and let a new hero in (it's just SP so I control the Hall of Fame for the most part).
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  #12  
Old July 26th, 2007, 02:26 AM
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Default Re: Legendary Cruelty

Legendary Cruelty is much like Heroic Agility in that it combines two different abilities in one package. Heroic Agility combines Heroic Battle Prowess and Lightning Reflexes with a bit of a bonus with the ambidex, Legendary Cruelty combines Battle Bellow (gives fear and increases over time) with the increased affliction chance.
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  #13  
Old July 26th, 2007, 07:47 AM
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Default Re: Legendary Cruelty

I don't think the fear effect increases, but the affliction chance does.
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  #14  
Old July 26th, 2007, 08:08 AM
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Default Re: Legendary Cruelty

So, the fear from legendary cruelty is different from the fear from Battle bellow?
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  #15  
Old July 26th, 2007, 08:54 AM
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Default Re: Legendary Cruelty

I am starting to think that the death bless has been underrated. It may not be real beneficial for hand to hand combat, but once you research some effective area spells and have sacred mages it has the potential to be stronger in the medium to late game than others that are more highly regarded.
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  #16  
Old July 26th, 2007, 10:39 AM
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Default Re: Legendary Cruelty

Thus, kinda like the Blood Blesses, its not really a good bless to base a strategy around, but if you need a pretender with Death( or Blood), you can go for it and probably do pretty well. (As long as its not your main strategy, its probably a really good option)
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  #17  
Old July 26th, 2007, 12:57 PM
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Default Re: Legendary Cruelty

Another dumb question. If I put the Shroud of a Saint (or whatever the raggy looking armor/shirt thing is called) that always blesses the wearer, does a non-sacred mage get the benefit of the death bless when he casts damage spells?
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  #18  
Old July 26th, 2007, 01:16 PM
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Default Re: Legendary Cruelty

If death bless works on spells like Earthquake, it seems quite overpowered (or does the death damage also damage yourselves)
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  #19  
Old July 26th, 2007, 01:28 PM
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Default Re: Legendary Cruelty

If you mean does the extra affliction chance (the only part of the death bless which effects spells) apply when you damage your own troops, yes it does. Given the difficulty to use effectively (holy mages powerful enough to cast battlefield wide spells are moderately rare) and opportunity cost (you could have a water or fire bless) I certainly don't think the death bless is overpowered. A nice bonus, yes, but you're unlikely to win a war because of it.
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  #20  
Old July 26th, 2007, 02:55 PM
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Default Re: Legendary Cruelty

Yes I agree with Baalz its not overpowered, simply because its better to kill the enemy, rather than leave them alive with afflictions.

Its really just annoying that the army is a bunch of limping, blind, one arm missing etc... pain filled wrecks.

Still, those pain filled wrecks can go on to conquer provinces, win battles until they finally drop dead...

Also if you have the chalice, GoH, healers etc you can make them as good as new again, if you are playing a caring god that is.
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