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June 11th, 2007, 12:13 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
This game will start 72 hours from the time the game was announced. If we have less than 18 players a new map will be used (similar ratio/proportions) after nations are assigned.
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June 11th, 2007, 12:20 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to play anything but T'ien Ch'i as long as you're below the threshold for the mod. (IE, I don't want to play with the mod).
Jazzepi
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June 11th, 2007, 03:40 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I am also likely to be an early casualty in the "Big Game".
Would like to avoid getting C'tis, R'yleh or Pangaea.
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June 11th, 2007, 08:38 AM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
Thanks: 1
Thanked 5 Times in 4 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'm in. No Tien Chi, R'lyeh, Ulm please.
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June 11th, 2007, 11:32 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Quote:
Velusion said:
Large Game Mod Changes:
Arcane Nexus will cost 300 Astral Pearls to cast
Clam of Pearls will require a path 2 (instead of 1) in Nature Magic (Water will stay the same). This will increase the cost to forge.
Fever Fetishes will require a path 2 (instead of 1) in Fire Magic (Nature will stay the same). This will increase the cost to forge.
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Just curious, but why didn't you up the cost of the Blood Stone aswell? An increase in the Earth path might be a good idea, because blood slaves are easy to come by in late game while Earth gems might be a bit more limited.
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June 11th, 2007, 12:01 PM
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Corporal
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Join Date: Apr 2007
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Please join me in
I'd like to avoid water nations please.
Thanks
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June 11th, 2007, 12:17 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I would like to play.
No Arco, Atlantis, or Oceania please.
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June 11th, 2007, 03:14 PM
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Private
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Join Date: Jan 2007
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to join.
No ULM, MAN, or MICTLAN.
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June 11th, 2007, 03:40 PM
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Private
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Join Date: Feb 2007
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
signing up. i'll play anything
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June 11th, 2007, 07:34 PM
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Corporal
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Join Date: Oct 2006
Location: Florida
Posts: 62
Thanks: 17
Thanked 0 Times in 0 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to join this game, please.
I'd rather not play as Eriu or R'lyeh since I'm playing them in other games.
Thanks.
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