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  #11  
Old October 2nd, 2001, 04:20 AM
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Default Re: SE4 CD discussion

The sooner the better, but the new burn will not be (this specific burn) until November.

However don't wait .

And yes we will include info from the modders as far as links, in fact I will be getting with each author about some other stuff as well.

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  #12  
Old October 2nd, 2001, 05:14 AM
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Default Re: SE4 CD discussion

Good. That gives me time to finish this backlog of schoolwork, and clean up some of my stuff.
I also hope to put out a humans-only P&N for PBW, with a lot of stuff that AIs just can't handle.
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  #13  
Old October 2nd, 2001, 12:48 PM
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Default Re: SE4 CD discussion

I will push to get the vikings ready for inclusion. I'll aim for the end of October.
If we had an idea of which mods were going to be included, race creators could make sure that they had AI files and images to ensure compatibility with all of them.


I'm assuming that things like the mod launcher and race viewer will be included.

How about the latest Version the SE4 code? Matryx even wrote a code generator for it, although it might want updating.

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SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Go to my meagre SEIV pages to generate your own code.

[This message has been edited by dogscoff (edited 02 October 2001).]
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  #14  
Old October 2nd, 2001, 05:27 PM
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Default Re: SE4 CD discussion

Again I have posted a thread to just post your final Version to. If you update them before we burn the CD's just post edit your post on the thread. Also include contact info so I can contact you.

Finally I need you to do me a favor and go out into the community and find the guys who have older useful stuff and have them come back in and post it. I remember some actual programs that allowed you to modify mods in a GUI and a Mod Manager and those I would especially like to add.

I am really trying to rally the community to get some really nice stuff added to this CD so I would appreciate any help I can get.

And again if you want your SE fan site highlited drop me a line and we can add you to the banner exchange program.

Thanks!

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  #15  
Old October 3rd, 2001, 07:05 PM
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Default Re: SE4 CD discussion

there are alot of good programs that were written a while back. the component, formation, Tech Queue, and other editing tools. A kind soul sent me copies of them recently, but I have not seen their creators on this board in a long time. anyone know how to reach them?
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  #16  
Old October 3rd, 2001, 08:30 PM
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Default Re: SE4 CD discussion

Hi Guys:

Just had to put my two cents in. Maybe Richard has already covered this, but don't forget to include a text file with your post giving us your credit info. This should include Name, elements, and Website address if you have one that you want us to include.

We are thinking of updating the manual and including the credits info there also.



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  #17  
Old October 3rd, 2001, 08:43 PM

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Default Re: SE4 CD discussion

About the manual thing (semi-tangent here):

I've been thinking of making a revised "edition" of the manual for techmod detailing what I changed and perhaps improving some areas (err, assuming I can do a better job, which remains to be seen )

Any problem with me doing that, and including the revised Version with my mod?

Phoenix-D
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  #18  
Old October 3rd, 2001, 11:13 PM
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Default Re: SE4 CD discussion

Just in case anyone reading this thread is still unclear, Richard clarified in a recent e-mail that they do not want any copyrighted material included on any mods placed on the SE4 CD. To that end, we (the TDM-Modpack crew) are currently planning to include a Version for the CD (with certain components removed or modified of course). Most of us already have upgraded files ready for compilation/testing but are holding off until the 1.42 patch comes out so that we can ensure compatibility.

[This message has been edited by Tampa_Gamer (edited 03 October 2001).]
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  #19  
Old October 4th, 2001, 01:18 AM
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Default Re: SE4 CD discussion

End of november hmm....
well I'll refrain from uploading my Mod Selection Utility into that thread until I can gauge if I have time to improve it
For now, the links to the current Version are in my Signiature

------------------
The Unofficial Space Empires 4 Mod Utility V2.0
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Download as a .ZIP <HERE>
Download as a .RAR <HERE>
Download as a .ACE <HERE>
Check a Screenshot of it<HERE>

Check an Alpha Shot of my Mod Editor (Unreleased) <HERE>
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The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -(HERE)-
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