The one truly monster campaign in either game is the Anzac Campaign that Pyros built which contains
66 interconnected scenarios and there is a very good reason why there are not more of them. They require a level of commitment and support far beyond what most people have the time, skill or inclination to pursue
Only people who have never attempted to build one want more of them.
In MBT the largest campaign has 12 and the "Vietnam Campaign Porject" LZ-Xray only has 9.....66 is mindboggling
If you want to see what it takes to build something like that, read his explanation of how to use waypoints to their full potential in the GG
Look for.......
Quote:
For a much more detailed discussion about waypoints and their use click HERE
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If you can read that though once and instinctively understand all the nuances of the procedure then you are qualified to build a multi-branching campaign