February 8th, 2004, 04:58 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Carrion Woods - Issues
Quote:
Originally posted by Arralen:
Posted this suggestion in another Carrion Woods thread already, but seemingly nobody noticed...
- Make all "Carrion Woods"- specific troops cost 0 upkeep.
- Make new nation spec. site:
"The hidden grove of natures call" or somesuch.
Works similar to R'lyehs gate, but with nature skill. Gives standard troops, nature summons, black troops, black commanders with growing skill.
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If I had the mod tools, I would make Carrion Wood's income based on it's dominion. For every tick of growth in a province you would get +4 gold, regardless of population.
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