.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old April 7th, 2007, 03:00 PM

aegisx aegisx is offline
Second Lieutenant
 
Join Date: Sep 2006
Posts: 482
Thanks: 0
Thanked 0 Times in 0 Posts
aegisx is on a distinguished road
Default Re: New with SEV....Q: Sensors

I thought the population would only migrate if it was to a place with a breathable atmosphere. So they will not migrate to domes... I could be wrong though.
Reply With Quote
  #12  
Old April 7th, 2007, 03:46 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: New with SEV....Q: Sensors

Yes, MM claims to have fixed migration so that they will only move to breathable atmosphere planets. There is still the possibility of bugs of course.
Reply With Quote
  #13  
Old April 16th, 2007, 02:58 AM

Siirenias Siirenias is offline
Corporal
 
Join Date: Dec 2005
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
Siirenias is on a distinguished road
Default Re: New with SEV....Q: Sensors

They DO migrate to domes, and it is incredibly frustrating. It's the only reason I have any population transports at all, because people migrate to a conquered world the moment it is conquered, and I have to shuttle off all the additional non-breathers off the planet, in addition to the population that originally made it a domed city.
Reply With Quote
  #14  
Old April 16th, 2007, 04:41 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: New with SEV....Q: Sensors

LOL...
Reply With Quote
  #15  
Old April 23rd, 2007, 02:44 AM
BlueTemplar's Avatar

BlueTemplar BlueTemplar is offline
Corporal
 
Join Date: Apr 2007
Posts: 135
Thanks: 0
Thanked 2 Times in 1 Post
BlueTemplar is on a distinguished road
Default Re: New with SEV....Q: Sensors

Quote:
the more authoritarian governments tend to have less migration than the more liberal ones
Are you certain about that? Is it linked to population loyalty or foreign popoulation assimilation?

So, they will migrate to a non-breathable colony if it's already domed?
Reply With Quote
  #16  
Old April 23rd, 2007, 07:14 AM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: New with SEV....Q: Sensors

I noticed something weird in my latest game. Captured population are migrating to domed breathables (for them.) Yet, when the atmosphere modification plant actually completes its task, the alien population is gone -- just vanished.
Reply With Quote
  #17  
Old April 23rd, 2007, 01:19 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: New with SEV....Q: Sensors

Quote:
BlueTemplar said:
Quote:
the more authoritarian governments tend to have less migration than the more liberal ones
Are you certain about that? Is it linked to population loyalty or foreign popoulation assimilation?
Look on the list of abilities for the governments - there should be one that says "population migration increased or decreased by +-X%"... I don't think it has anything to do with loyalty or assimilation... are those even implemented?
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #18  
Old April 23rd, 2007, 05:10 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: New with SEV....Q: Sensors

Quote:
Arkcon said:
I noticed something weird in my latest game. Captured population are migrating to domed breathables (for them.) Yet, when the atmosphere modification plant actually completes its task, the alien population is gone -- just vanished.
LOL! Well, they were just troublesome anyway, weren't they?
Reply With Quote
  #19  
Old April 23rd, 2007, 06:50 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New with SEV....Q: Sensors

Perhaps the domed colonies simply have 0% migration as a base, and then +2% for society?
Reply With Quote
  #20  
Old April 24th, 2007, 03:02 AM
BlueTemplar's Avatar

BlueTemplar BlueTemplar is offline
Corporal
 
Join Date: Apr 2007
Posts: 135
Thanks: 0
Thanked 2 Times in 1 Post
BlueTemplar is on a distinguished road
Default Re: New with SEV....Q: Sensors

Quote:
Ed Kolis said:
Quote:
BlueTemplar said:
Quote:
the more authoritarian governments tend to have less migration than the more liberal ones
Are you certain about that? Is it linked to population loyalty or foreign popoulation assimilation?
Look on the list of abilities for the governments - there should be one that says "population migration increased or decreased by +-X%"... I don't think it has anything to do with loyalty or assimilation... are those even implemented?
I don't see anythig like that...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.