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November 2nd, 2009, 11:56 AM
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Major General
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Join Date: Oct 2006
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Re: Map Forge BETA 001
I have found one very minor bug. When I double click the upper boxes in the commander area, it does not take me to the commander wizard. When I click lower boxes it works fine.
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November 2nd, 2009, 03:05 PM
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Colonel
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Re: Map Forge BETA 001
Quote:
Originally Posted by Foodstamp
I have found one very minor bug. When I double click the upper boxes in the commander area, it does not take me to the commander wizard. When I click lower boxes it works fine.
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Sorry for the confusion FS. Commander slot 0 is reserved for gods. I had intended to add help text or a message box to let the user know, but never got back around to it. If you edit a nation and add a god with a special start location (assigned to a province) the god will appear in that slot.
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November 2nd, 2009, 10:17 PM
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Colonel
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Re: Map Forge BETA 001
What is the application path of Map Forge? Where is it installed?
If Map Forge happens to reside on C:\ and Dominions is on E:\ that might cause problems.
Future versions will include a robust logging system that should help resolve problems of this sort. Really kicking myself for not including it before release.
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November 2nd, 2009, 10:41 PM
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General
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Re: Map Forge BETA 001
**UPDATE: Think I found the problem... all previous times when I would install the map forge tool I would specify the map directory by cutting/pasting the path from windows explorer.
For my most recent installation I chose to browse to the directory and now its working for even my maps. After 4 installs at different locations on the same partition as Dominions_3 the browse option resolved the issue.
*** UPDATE: Still getting error related only with my map files. A new error reports just while browsing the map commanders.
Map file not saved!
Map file not saved! Map: E:\Program Files(x86)\dominions3\maps\Snow White.ore Error: Subscript out of range
** **UPDATE: It seems the same problem also occurs for the Shahrivar map file available for download... Hooray it's not just my maps. Ballbarian do you have the same errors when attempting to view Snow White OR the Shahrivar map files??
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Last edited by NTJedi; November 2nd, 2009 at 10:58 PM..
Reason: details
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November 3rd, 2009, 12:49 AM
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Colonel
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Re: Map Forge BETA 001
Upon loading Snow White I receive the following error report:
In province #323 (land name "Land of the Giants") contains a magic site called "Land of the Giants". Map Forge is reporting that this is not in it's list of valid sites. I cannot find it listed anywhere. Is this a typo or a mod site?
Anyhow, when I click on the province containing this site, I get the cannot save .ore file message. It is basically complaining because it sees the site as invalid.
I will try Shahrivar next.
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November 3rd, 2009, 01:20 AM
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Re: Map Forge BETA 001
Quote:
Originally Posted by Ballbarian
In province #323 (land name "Land of the Giants") contains a magic site called "Land of the Giants". Map Forge is reporting that this is not in it's list of valid sites. I cannot find it listed anywhere. Is this a typo or a mod site?
Anyhow, when I click on the province containing this site, I get the cannot save .ore file message. It is basically complaining because it sees the site as invalid.
I will try Shahrivar next.
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It's from a mod... I feel so bad for overlooking conflicts with mods. Any clues why the Shahrivar map has trouble?
Nevermind... I see your previous post.
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Last edited by NTJedi; November 3rd, 2009 at 01:23 AM..
Reason: update
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November 3rd, 2009, 01:05 AM
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Colonel
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Re: Map Forge BETA 001
The version of Shahrivar that I downloaded generates the following map error log:
Quote:
Map error log for:
C:\Games\dominions3\maps\Shahrivar.map
Error in z_ParseCommand: Unrecognized map command '#nonamefilter' - Map Line# 13 : #nonamefilter
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#nonamefilter is listed in the mapedit.pdf as not working correctly, so Map Forge sees this as an unsupported map command. If I click OK, the editor is allowing me to edit and save the map normally. It just drops the unsupported command as it should.
If you are not seeing the warning screen upon loading a map, let me know.
Thanks!
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November 4th, 2009, 10:23 AM
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Major General
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Re: Map Forge BETA 001
Working on the graphic for my map. As soon as it is done, I will put Map Forge through it's paces and report any bugs!
BTW, is there an upper size limitation to the targa you can use for the map image?
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November 4th, 2009, 10:56 AM
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Colonel
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Re: Map Forge BETA 001
In theory 16383 x 16383, but there could be other limitations (such as system memory) that might lower the ceiling. Latus is a really big map (5000 x 4000) and Map Forge seemed to handle it with no problems.
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November 7th, 2009, 07:09 PM
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BANNED USER
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Re: Map Forge BETA 001
Mostly for Foodstamp I gave Map Forge a spin in Wine under Linux and it works MUCH better than RanDom does. Looks perfect even the config stuff worked correctly. I opened up Cradle of Dominion but didn't try anything else. Good job Ballbarian.
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