.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #11  
Old September 6th, 2007, 10:38 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Destroying a Space Station?

"Triggerevent" is a cheat code and it's activated with the tilde just like the other cheat codes. Sometimes an event doesn't get 'triggered' properly and you have to do it manually. Good thing MM included the cheat-code for that, though I think he intended it for scenario developers rather than compensating for bugs.
Reply With Quote
  #12  
Old September 6th, 2007, 11:13 PM

RX2000 RX2000 is offline
Private
 
Join Date: Aug 2007
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
RX2000 is on a distinguished road
Default Re: Destroying a Space Station?

I punched it in just like that and it doesnt do anything.
Reply With Quote
  #13  
Old December 10th, 2008, 10:48 AM

the_tick_rules the_tick_rules is offline
Private
 
Join Date: Dec 2008
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
the_tick_rules is on a distinguished road
Default Re: Destroying a Space Station?

I dunno if it's been mentioned but pick up a set of plasma missles. For me they fire up to 199 ls away. They also hold their damage out to max range the best and are 40kt instead of 50kt. In my opinion after the super torpedoes toxic injector and null space they're the finest in the game. Oh and yes fleet ops are uncoordinated in the game. The AI doesn't seem to do a good job telling your allies to focus.

Last edited by the_tick_rules; December 10th, 2008 at 10:49 AM.. Reason: fact addition
Reply With Quote
  #14  
Old December 28th, 2008, 07:04 PM

the_tick_rules the_tick_rules is offline
Private
 
Join Date: Dec 2008
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
the_tick_rules is on a distinguished road
Default Re: Destroying a Space Station?

oh i forgot to add in this is my preferred solution to defeat space stations that have shorter range than plasma missles. go to your missles max range, crank the time factor up until 8 and just sling missles until the station is destroyed. Now that I have psychic flailers and toxic injectors i can slug it out up close and outlast but until then the above method was my solution of choice.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.