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  #11  
Old March 24th, 2002, 10:01 AM

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Default Re: Asteroid System strategy

you gotta' figure the cost benefits of RW/SW's vs reconstruction. IMO, asteroid fields with small numbers should be candidates for RW/SW unless of course it has 3 stars. Then definitely RW/SW
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Excuse me, folks, but what the heck is RW/SW? Looks like naval warfare ensignia!
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  #12  
Old March 24th, 2002, 05:12 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Asteroid System strategy

RingWorld/SphereWorld (aka Dyson Sphere)

The best way to go about it, of course is to do both. Build some planets, then build the sphereworld.
Use atmosphere converters rather than smash/rebuild once your sphereworld is built.
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  #13  
Old March 25th, 2002, 04:32 AM
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Default Re: Asteroid System strategy

You know every time I ever got a sphereworld I never got it filled with facilities. By that point I have the game won, and I am so massive its boring. A sphereworld making so many resources that youre pretty much a god, who can stop you? Unless they have 5 of them
good idea for a scenario... sphere wars
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  #14  
Old March 25th, 2002, 07:24 PM

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Default Re: Asteroid System strategy

quote:
Originally posted by Imperator Fyron:
Krsqk:
Actually, my question was in regard to this statement:
not what you had said. I was fairly certain that you could do both types of stellar manipulation in the same system (never having actually done either msyelf in SEIV). His statement confused me.




IIRC you can make RW/SW's in a system with planets, but not make planets in a system with RW/SW's. Exception: If its a binary or trinary system, 1 star must be natural (not a RW/SW surrounding it). Then you can build planets.

Disclaimer: I do not have Gold yet (boooooooo), but I'm pretty sure that's the way it works in 1.49
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  #15  
Old March 26th, 2002, 04:04 AM

rdouglass rdouglass is offline
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Default Re: Asteroid System strategy

quote:
Originally posted by Instar:
You know every time I ever got a sphereworld I never got it filled with facilities. By that point I have the game won, and I am so massive its boring. A sphereworld making so many resources that youre pretty much a god, who can stop you? Unless they have 5 of them
good idea for a scenario... sphere wars



Try this when you get to that point:

1. Build 1 SW and stock a few dozen Weapons Platforms and Star Bases.

2. Give everything else to an AI....

It can be rather interesting....
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