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September 27th, 2006, 10:09 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: NewMap: Isolated Islands, 1-on-1 segregated
what about a map similar to this one, but for 3 or 4 players, and a few more independant islands?
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September 28th, 2006, 01:58 AM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: NewMap: Isolated Islands, 1-on-1 segregated
I could drum one up, i actually have a very poorly drawn 4 island map that I occasionally play on to test new strats, but each player only gets 7 provinces and there was no intermediate islands (just underwater skeptics, guarded by armies of shark knights, it was rough)
I might whip something up for dom3 in that regard.
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September 28th, 2006, 07:52 PM
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Major
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Join Date: Sep 2005
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Re: NewMap: Isolated Islands, 1-on-1 segregated
on second thought i will. it will be the same concept but for 4 players, with 11 lands and 5 water provinces each, plus a chain of skeptic-infested seas and islands. (3 two province islands and one central island - they wont have the same suprises on them except the skeptics.)
I got the tga done, I just need to run it through the editor and do some hand tweeking.
(i'll start a new thread for it)
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September 28th, 2006, 08:35 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: NewMap: Isolated Islands, 1-on-1 segregated
that's sweet, i've been playing with the 1 on 1 map, and it seems like a massive arms race. maybe with more players it will be a little more action-packed
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September 28th, 2006, 08:48 PM
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Major
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Join Date: Sep 2005
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Re: NewMap: Isolated Islands, 1-on-1 segregated
well it will still be an arms race i suppose, unless you play marignon or vanhiem.
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September 28th, 2006, 09:17 PM
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Sergeant
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Join Date: May 2004
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Re: NewMap: Isolated Islands, 1-on-1 segregated
maybe i ought to go for easy magic research, i was playing with difficult reserch
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September 29th, 2006, 02:30 AM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: NewMap: Isolated Islands, 1-on-1 segregated
i usually test them with research on normal, max inde and max magic. though if i don't want to deal with the indes, i set it really low.
also keep in mind on this and the next map, you can make a pretender with low dominion, and not suffer for it.
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