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  #11  
Old February 11th, 2001, 04:37 AM

Sinapus Sinapus is offline
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Default Re: Sound Mod 1.01 Posted

Thanks...

Neat sounds.
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  #12  
Old February 11th, 2001, 04:47 AM
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Default Re: Sound Mod 1.01 Posted

Hey Atrocities.....

any of those sound packs a Monty Python one?

BTW, I used to play Tribes (way back when It first came out)..
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  #13  
Old February 11th, 2001, 05:07 AM

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Default Re: Sound Mod 1.01 Posted

Sinapus:

If I'm not mistaken, the Point Defense sound is the 'M41A1 Pulse Rifle with over and under 40mm Grenade Launcher'

Straight out of ALIENS.


Tampa:

Great job compiling and creating this sound mod. I've added quite a few of them to my collection.

Talenn
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  #14  
Old February 11th, 2001, 06:50 AM

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Default Re: Sound Mod 1.01 Posted

Yes, it does sound like that.

I'm to find whatever sound effects get used in some space battles in anime series. It's used in quite a few, like the opening battle in the Gundam Wing "Endless Waltz" OAV that aired on Cartoon Network awhile back. It sounds like a few different weapon sounds combined.

Or maybe the original sound effect for the real Wave Motion Gun should go in?

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[This message has been edited by Sinapus (edited 11 February 2001).]
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  #15  
Old February 11th, 2001, 08:37 AM
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Default Re: Sound Mod 1.01 Posted

Just in case some of you haven't downloaded the sound pack yet:

Do it! Get it!

The sounds are awesome.

(This add paid for by ...)
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  #16  
Old February 11th, 2001, 11:45 AM
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Default Re: Sound Mod 1.01 Posted

Pathfinder. Ya, the pack that I use now has all of the older voice packs rolled into one. Darn funny stuff.
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  #17  
Old February 11th, 2001, 10:31 PM

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Default Re: Sound Mod 1.01 Posted

Hm. Maybe I should see if I can find a good soundfile of a Starfury cannon firing from the B5 series and assign it to the small depleted uranium cannon.



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  #18  
Old February 12th, 2001, 02:43 AM
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Default Re: Sound Mod 1.01 Posted

LOL,
used be a guy in Starsiege who did several Monty Python taunt packs...

TOO funny...

BTW, nice job Tenyru and Tampa.

[This message has been edited by pathfinder (edited 11 February 2001).]
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  #19  
Old February 13th, 2001, 02:22 AM
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Default Re: Sound Mod 1.01 Posted

Sinapus - thanks for the catch. I was all set to upload Version 1.02 this morning, but I will have to wait until tomorrow now so that I can grab nulspc.wav from home. That is what I get for splitting it up into 5 zip files!! Anyway, thanks for the feedback. Talenn is correct about the Aliens sounds, although I modified it a lot (time, pitch, reverb, intensity, etc.) so that it would fit into the sound "time window" of the PD cannon firing. B/T/W thanks for posting those sounds Tenryu, but those are not the ones I ended up using - I will post revised pack tomorrow (and will also include the components.txt file in case you don't want to enter the names as suggested below)

[This message has been edited by Tampa_Gamer (edited 12 February 2001).]
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  #20  
Old February 14th, 2001, 02:23 AM
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Default Re: Sound Mod 1.01 Posted

OK, Version 1.02 is posted over in the Mod/Download section. I included a patch with the new files for those of you that already downloaded Version 1.01 Version 1.02 includes the following:

(1) fixes a typo in the readme.txt
(2) adds two missing sounds (nulspc.wav and grdcan.wav) [note - these are not the same sounds posted by Tenryu below]
(3) adds my "Components.txt" file in case you do not want to type in all the changed .wav's

Later
-TG

[This message has been edited by Tampa_Gamer (edited 13 February 2001).]
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