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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old June 30th, 2007, 01:29 AM

Theonlystd Theonlystd is offline
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Default Re: Skaven Nation. Warhammer based.

Really like it so far and look forward to the rest of the units..


Tho id like to see a Grey Seer as possible Pretender choice .. Maybe some kind of ability like various units flocking to the province hes in or if nothing else just make him a basic mage Pretender for thematic reasons
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  #2  
Old July 12th, 2007, 02:15 PM

Brownoak Brownoak is offline
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Default Re: Skaven Nation V0.35 released.

Sombre,

Thank you for the update- this is an excellent mod- the graphics are good too (despite your modesty about their quality) cant wait to see 'Ogre Kingdoms'!

Regards

Brown oak
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  #3  
Old July 10th, 2008, 09:22 PM

Sombre Sombre is offline
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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

Version 1.0 is up and at them.

If there's a problem let me know.

-- FIX - Skrolk now in hero slot 6

-- TWEAK - Upped some stealth values

-- FIX - Reordered unit ID numbers

-- TWEAK - Seerlord pretender now cheap

-- TWEAK - Warlords autosummon sword armed clanrats rather than stormvermin

-- TWEAK - Rat Ogres lost a claw attack but also have much lower gold upkeep

-- TWEAK - Made eshin shuriken a bit worse in light of the power of poison missiles

-- TWEAK - Added little bit of head prot for eshin troops

-- FIX - No more screaming bell multiheroes

-- CONTENT - Added Cauldron of a Thousand Poxes commander and spell to summon it

-- FIX - Leadership values sorted out

-- CONTENT - Added Skitterleap spell

-- FIX - Changed name and epithet to better suit dominions

-- FIX - Changed .dm name and mod folder name to fit my new conventions
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  #4  
Old July 10th, 2008, 11:28 PM

Mordici Mordici is offline
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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

Sombre your Skaven mod is a work of Dominions art!!!!
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  #5  
Old July 11th, 2008, 05:21 PM
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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

Yep, Sombre's one of our Forum national treasures.
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  #6  
Old July 11th, 2008, 06:42 PM

Sombre Sombre is offline
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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

I have to say I am really, really pleased how well both Ogre Kingdoms and Skaven have turned out. I have probably spent too much time on them rather than doing more Warhammer nations, but I feel like it's worth it when I get feedback or go back and try them myself. Skaven in particular really captured the feel of the race I was after.
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  #7  
Old July 12th, 2008, 08:28 AM

rdonj rdonj is offline
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Default Re: MA Skavenblight 1.0 - get it while it\'s fecund

I really do love what you've done with the Skaven. It just feels so... right.
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  #8  
Old January 17th, 2009, 06:24 AM

Sombre Sombre is offline
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Default Re: MA Skavenblight 1.0 - get it while it's fecund

Redid preview image. Thanks Shrapnel for your arbitrary filesize limits.
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  #9  
Old October 2nd, 2009, 11:27 AM

Sombre Sombre is offline
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Default Re: MA Skavenblight 1.0 - get it while it's fecund

Basically the only way to avoid mod conflicts is to use a combiner script or a compilation mod, or mods that were specifically designed to work together.

Other than that, you'll have to fix it yourself. I can't change numbers around to try and avoid conflicts - it's an exercise in futility.
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  #10  
Old October 3rd, 2009, 05:58 AM
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Default Re: MA Skavenblight 1.0 - get it while it's fecund

I don't think I'll bother to change it. I mostly play this mod in SP, so I can simply ignore it.
Good luck with your Empire mod, by the way
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