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  #11  
Old September 10th, 2007, 06:52 PM

Micah Micah is offline
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Default Re: Wishing for snatch?

Actually by the point you're dropping a wish every turn non-unique tartarians are probably taking over most of the SC duties, so this tactic doesn't work.

Besides, with a reasonably priced gear setup on the SC blowing 100 pearls to take down a single unit isn't really a particularly good value unless you're sure you can steal it, not just kill it.
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  #12  
Old September 10th, 2007, 07:13 PM

Xietor Xietor is offline
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Default Re: Wishing for snatch?

you can still wish for every good artifact. And it is free money with clam income.
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  #13  
Old September 10th, 2007, 07:24 PM

Micah Micah is offline
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Default Re: Wishing for snatch?

Again, not really worth it in most cases. The only artifacts I'd really consider wishing for would be the Chalice, Gate Stone, Mage Bane, and maybe the Boots of the Planes. Maybe a couple others in really odd circumstances, like if I could have a headless caster grab the Amon Hotep off an SC the same turn I was expecting to engage it. The majority of artifacts are good because they're really efficient, not because they're hugely powerful (aside from the 4 mentioned).
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  #14  
Old September 10th, 2007, 08:41 PM

Xietor Xietor is offline
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Default Re: Wishing for snatch?

1. Chalice is game changing. I do not think someone should be able to wish for it.

2. Aegis is definitely worth a wish. You have to realize that when a player is getting over a 100 astral gems a turn from their clams, it is basically free.

Though they could be getting an Angel a turn as well. Or casting Armageddon every turn. Overpowered imho to let a player have a wish per turn based on clam income.

If the Astral gems are saved from sites, globals etc, I think it is much more balanced. But when you basically have unlimited Astral gems, Wish is overpowered.
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  #15  
Old September 10th, 2007, 08:59 PM

Micah Micah is offline
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Default Re: Wishing for snatch?

Erm, so it's more fair for the unique artifact (Chalice) to be unobtainable if you're not the first person to hit construction 8? That seems a hell of a lot more unbalanced than being able to steal it for 100 pearls, precisely because it IS really good. The Aegis also happens to be incredibly overrated.

I'm also not sure this is the correct thread to be discussing clamming in...
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  #16  
Old September 10th, 2007, 09:17 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Wishing for snatch?

It sounds like it is not wish that is unbalanced, but clamming. Personally i would prefer if calmming was taken out of the game, or weakened. Currently there is no way to counter it. Global Enchanments you can counter, clams you can't. Clams force you to either do clamming of your own, or lose. There is no alternate strategy. If the number of clamming you can do is limited, such as only one clam being effective per province, it would be better.
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  #17  
Old September 10th, 2007, 09:42 PM

Nikolai Nikolai is offline
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Default Re: Wishing for snatch?

Aegis is overrated. It's nice enough, but it paints bullseye on SC that has it, and it does not help much with smart targetting.

Mage Bane and Chalice cannot be rated enough high. If I have Wish, Chalice is first thing I steal. Mage Bane I steal after I have someone worthy... not everyone can hold to that sword ;-) 100 pearls are too much to steal other stuff. You are doing better if you invest in a non-unique titan with level 6 equipment.
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  #18  
Old September 10th, 2007, 09:47 PM

Xietor Xietor is offline
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Default Re: Wishing for snatch?

"Erm, so it's more fair for the unique artifact (Chalice) to be unobtainable if you're not the first person to hit construction 8?"

1. It takes a significant risk to go to constr 8. Not many combat spells in that line. So if you get ambushed and you are at constr 6 and another player is at evoc 6, then you may pay for that risk dearly. So yes, if a player takes the risk and makes it to constr 8 1st, I think he should be able to keep the chalice until it is taken from him.

2. The Chalice is not "unobtainable" because you cannot wish for it. Killing the person holding the chalice is a tried and true method of getting it as well. Just like killing the caster who puts up a global is another method to bring it down. You do not always need to cast dispel or overwrite it.

Many const 8 artifacts have become available every turn as races kill the holders of these artifacts in the Big Game.
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  #19  
Old September 10th, 2007, 10:01 PM

Micah Micah is offline
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Default Re: Wishing for snatch?

Right, you're going to somehow kill the guy that has the chalice, even though he's likely a Tartarian, so no remote spells can touch him, and he's got access to a lab (in a fort) that can whisk the item to any other commander in the nation, or the the completely safe lab area, or to any other nation in the game. Why don't you go ahead and kill all the guys holding those clams you hate so much while you're at it? Problem solved.

Also, a lot of nations just don't have the research potential to hit construction 8 first, even if that's the only path they researched, or nature magic to get GoH up. I think it'd be a bit unfair to completely deny them access to tart-healing.
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  #20  
Old September 10th, 2007, 10:04 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Wishing for clam snatch

Quote:
Sir_Dr_D said:
It sounds like it is not wish that is unbalanced, but clamming. Personally i would prefer if calmming was taken out of the game, or weakened.
Clamming has been greatly weakened since Dominions 2. This is the first I've seen anyone posting that it is overpowered in D3.

Are you guys talking about mega-games, or is this a normal-sized map? I can see clams being annoying in a mega-game, but:

If someone has invested in clamming in a normal-sized game, they deserve to reap the benefits if no one has put paid to them by the time they are able to drop a wish a turn from the proceeds.
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