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  #1  
Old May 2nd, 2005, 09:23 AM
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Starhawk Starhawk is offline
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Default Re: OT: Morrowind?

Yep after watching that video I am more convinced he cheated rather then convinced he's just really good.....the spells he created and the enchantments used would have cost so much cash it's hard to beleive and even with all that crap killing DU in 2 hits or 3 hits is just not possible!

Not to mention the fact that did anyone notice he ran everywhere yet never had the "you're gonna pass out" warning?

Oh and add to that he didn't do any of the story necessary to get anywhere?
Yeah somethings wrong with the way he did that, I don't know whether he created a "mod" flat out cheated or edited other data files but he did something.
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  #2  
Old May 2nd, 2005, 09:57 AM

boran_blok boran_blok is offline
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Default Re: OT: Morrowind?

I guess mod.
anyways, that 14 min thing is a moot point,

the point is that you'll spend several hours on this game no matter what.
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Old May 2nd, 2005, 01:41 PM

Ron_Lugge Ron_Lugge is offline
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Default Re: OT: Morrowind?

Quote:
Starhawk said:
Yep after watching that video I am more convinced he cheated rather then convinced he's just really good.....the spells he created and the enchantments used would have cost so much cash it's hard to beleive and even with all that crap killing DU in 2 hits or 3 hits is just not possible!

Not to mention the fact that did anyone notice he ran everywhere yet never had the "you're gonna pass out" warning?

Oh and add to that he didn't do any of the story necessary to get anywhere?
Yeah somethings wrong with the way he did that, I don't know whether he created a "mod" flat out cheated or edited other data files but he did something.
You can pass out? I never had that problem. Must not run enough

BTW -- could someone E-mail me that instant-uber-weapon thing?
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Old May 2nd, 2005, 02:58 PM
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Default Re: OT: Morrowind?

Well, given the pricetag, I think I'll pick that up as soon as I swing myself a day off. I've been looking at some FAQs for the game, and it defininatly looks good, though the lack of a proper party is a bit of a downer. I have to say I'm not a big fan of the shift away from party-based RPGs. NWN and KotOR only allowed two companions, and a lot of the newer ones just seem to have NPCs that fight alongside you now and then but don't really form a proper party. Temple of Elemental Evil is the most recent party-based RPG I can think of... Does anyone have any recommendations on the subject?
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  #5  
Old May 2nd, 2005, 03:44 PM
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Default Re: OT: Morrowind?

Wizardry 7 or Wizardry 8 perhaps? You might also wish to give the Arcanum series a look, especially Blades of Avernum, which comes with a scenario editor. Their website is available here.

No other game springs to mind for now. Then again, I usually prefer playing a single character rather than a whole party, so (Daggerfall!).
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Old May 2nd, 2005, 03:45 PM

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Default Re: OT: Morrowind?

Quote:
Ron_Lugge said:
You can pass out? I never had that problem. Must not run enough

BTW -- could someone E-mail me that instant-uber-weapon thing?
Its a mod. In the default game you can run as long as you'd like, BUT if you try to fight while out of stamina you'll get your *** kicked.
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  #7  
Old May 3rd, 2005, 11:22 AM
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wake_of_angels wake_of_angels is offline
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Default Re: OT: Morrowind?

This is a great game, in which you can do anything you want!
Playing a sorcerer? Create your own spells and magic items!
A warrior? Make potions with many bonus, such as flying, fire wall...
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Old May 3rd, 2005, 11:39 AM

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Default Re: OT: Morrowind?

Morrowind is a great game, BUT, unless you are very patient and don't mind frequent lengthy pauses, you're going to want to have a pretty uber computer to play it. On my 950mhz w/512mb it pauses often to load new areas or complex models. The game has one of the WORST loading routines and memory management methods ever, apparently, since other games of similar or better graphical quality and complexity run much more smoothly. I'd say you would want at least a 2ghz or better and 1gb of ram or more to play it smoothly. And even then you'll want to have the Morrowind FPS Optimizer running.

Once you get past that, it's one of the best computer fantasy RPGs I've seen, and definitely one of the most expandable.

I liked Morrowind much more than Daggerfall though. I was constantly annoyed at how Daggerfall had no roads. (Or they didn't show up for me, either way it was annoying.)
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Old May 5th, 2005, 03:14 PM

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Default Re: OT: Morrowind?

In order to really enjoy morrowind:
1. Learn all the features the map has
2. Do not rely on guilds/jobs for money(plenty of faqs on money pumps in game)
3. TRAIN YOUR SKILLS at the trainers
4. The designers did a horrible job of directing the player so get an online guide, pick a quest and complete it howver you want.
555555.......!!!!!!! The original morrowind IS DULL after about 20 hrs of play. Thats where mods come in There are a huge variety of mods including themed mods like AVP, gameplay mods like sri's alchemy, visual effects like BetterBodies and there are entire lists of mods online(some of the mods might even have QUESTS lol)

OH YES, if you do play morrowind at least, at the very least, i beg you to get the morrowind enhanced and combat enhanced mods. They make the game twice as enjoyable: www.freewebs.com/aerelorn
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  #10  
Old May 5th, 2005, 05:06 PM
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Default Re: OT: Morrowind?

OK since it was free I just took a stab at AO also. Interesting, but I think I will probably stick with UO

Gandalf Parker
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