.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old December 3rd, 2008, 04:45 AM
Tifone's Avatar
Tifone Tifone is offline
Lieutenant Colonel
 
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
Tifone is on a distinguished road
Default Re: proposed death curse change

Fog Warriors requires A5, also. Done by the A4 who made the booster? Spending the points up to A9 for an A5 spells doesn't seem too cost-effective to me
Reply With Quote
  #12  
Old December 3rd, 2008, 04:53 AM

BesucherXia BesucherXia is offline
Corporal
 
Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
BesucherXia is on a distinguished road
Default Re: proposed death curse change

Oops
I should have misunderstood him a little, but its too late to edit my post... anyway
Reply With Quote
  #13  
Old December 3rd, 2008, 02:05 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: proposed death curse change

Quote:
Originally Posted by BesucherXia View Post
Quote:
Originally Posted by MaxWilson View Post
Why to take high Air: Fog Warriors and bootstrapping into Air Boosters (equals: lots of Fog Warriors). Cloud Trapeze is nice too for an SC although it only needs A3.
Your argument of the Air-bless is not convincing.
Cloud Trapeze is an A2 spell(not A3), and the two major air-boosters require only A4, thus even A10 can never do it better than an A4 rainbow.
Sorry, I think we meant different things by "high Air". Apparently you meant A9. I was thinking more like A6, because everyone agrees that you don't take Air for the 9-bless. (It's useful to have more than the bare minimum for Fog Warriors to reduce fatigue and let you cast other spells.)

I was not arguing in favor of an air bless. I was pointing out some reasons you might go higher than A2 (which is all you really need for site-searching and Mistform).

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #14  
Old December 3rd, 2008, 04:34 PM
Nikelaos's Avatar

Nikelaos Nikelaos is offline
Sergeant
 
Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
Nikelaos is on a distinguished road
Default Re: proposed death curse change

blood 9 bless doesn't need to be changed, it may not be very useful against the genral masses but against strong enemy sacreds, SCs and thugs it is THE best bless, Plus the extra strength ain't too shabby to help punchthrough high armour and blood magic is such a powerful school that throwing blood on a pretender is nice to get you into it.

air could do with a change though, the shock resistance works for caelum when your using sacreds to protect your uber artillery mages and you don't feel like wiping out half your own army by casting shimmering feilds. But apart from that there ain't much use to it, i would rather something like +4 precision which would be nice for nations with nice sacred bowmen (LA tien chi, Kailasa) or nations with nice artillery mages.
__________________
Melita Mod
Reply With Quote
  #15  
Old December 3rd, 2008, 07:38 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: proposed death curse change

Quote:
Originally Posted by archaeolept View Post
that was d9. and it was sucky
Only if you didn't know how to use it - ie., use it to BOOST morale as your units died.
Reply With Quote
  #16  
Old December 4th, 2008, 06:05 AM
Humakty's Avatar

Humakty Humakty is offline
Second Lieutenant
 
Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
Humakty is on a distinguished road
Default Re: proposed death curse change

I thought undead morale was separate from normal units morale, as berserk and mindless.
__________________
10 times more numerous, by nigth and backstabbing.

Senior member of the GLIN !
Reply With Quote
  #17  
Old December 4th, 2008, 09:20 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: proposed death curse change

I was also sure undead and mindless morale did not affect the average squad morale.

But I though berserk did. I didn't test it though.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #18  
Old December 4th, 2008, 10:05 AM

Dectilon Dectilon is offline
Corporal
 
Join Date: Jan 2008
Posts: 143
Thanks: 6
Thanked 8 Times in 6 Posts
Dectilon is on a distinguished road
Default Re: proposed death curse change

How about a new status effect?

Demonblood: Makes units count as demons, but also adds +12 temporary hp.

I'm not sure if hp would be the best tradeoff, but I figured it might be a good fit since no other bless gives a max hp increase.

Got one for Air too!

Lightning Rod: Troops with this blessing will generate a "free" thunderstrike aimed with high precision at enemy forces. The more blessed troops are on the field at once, the stronger and more precise the bolt will be.

This way even otherwise worthless holy troops like flaggelants could be useful!
Reply With Quote
  #19  
Old December 4th, 2008, 10:53 AM
Tifone's Avatar
Tifone Tifone is offline
Lieutenant Colonel
 
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
Tifone is on a distinguished road
Default Re: proposed death curse change

There is already a lightning rod
Reply With Quote
  #20  
Old December 4th, 2008, 11:05 AM

Dectilon Dectilon is offline
Corporal
 
Join Date: Jan 2008
Posts: 143
Thanks: 6
Thanked 8 Times in 6 Posts
Dectilon is on a distinguished road
Default Re: proposed death curse change

Quote:
Originally Posted by Tifone View Post
There is already a lightning rod
Meh, it's just a name :P

How about something cheesier then, like Cloud Chant?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.