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  #11  
Old September 17th, 2004, 12:15 AM

lithiumxsl lithiumxsl is offline
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Default Re: rate of the construction

ok Im getting it....So the 2000 is a base that all planets get and bonus are added to that...?
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  #12  
Old September 17th, 2004, 12:17 AM
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Sivran Sivran is offline
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Default Re: rate of the construction

Yes.

And planet value has nothing to do with it.

A tiny planet with 0% value and no SY will produce at 2000 minerals/orgs/rads per turn and so will a huge planet with 200% value.

And then bonuses for population, racial traits, and SYs are added
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  #13  
Old September 17th, 2004, 12:19 AM
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Default Re: rate of the construction

Quote:
lithiumxsl said:
ok Im getting it....So the 2000 is a base that all planets get and bonus are added to that...?
If a planet has no Space Yard, it gets a build rate of 2000. If it has a Space Yard, the build rate is that of the Space Yard facility. Bonuses are then applied to this, from racial traits, culture, and population.

Resource production is the total of all facilities that produce resources (Mineral Miners, Organic Farms, etc.), modified by bonuses from culture, racial traits, population, planetary value, etc. 100% value means that a facility that produces 800 minerals produces 800 minerals. 110% value means it will produce 880 minerals instead.
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  #14  
Old September 17th, 2004, 12:22 AM
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Default Re: rate of the construction

What he said ^
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  #15  
Old September 17th, 2004, 12:25 AM

lithiumxsl lithiumxsl is offline
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Default Re: rate of the construction

Ok ..thanks for the help i couldnt find any help in the manual that flat said that or a stragtegy listing. If it did I missed it. You been very helpfull. This will give me a better understanding of what I need and dont need right away. For Now I am Off to Continue Saving us all in my own little universe.
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