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  #11  
Old August 19th, 2008, 05:33 PM
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Psientist Psientist is offline
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Default Re: Antilarium 3 Metamap

he da bad guy
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Last edited by Psientist; August 19th, 2008 at 05:36 PM..
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  #12  
Old August 19th, 2008, 05:35 PM

Aezeal Aezeal is offline
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Default Re: Antilarium 3 Metamap

seriously? and he looks so nice and peacefull.. I'd have tought he was the candyman.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #13  
Old August 19th, 2008, 05:38 PM
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Default Re: Antilarium 3 Metamap

I believe I have been brutally sarcasmed.
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  #14  
Old August 19th, 2008, 05:41 PM

Aezeal Aezeal is offline
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Default Re: Antilarium 3 Metamap

I would not dare.. it's completely against my nature too..
sarcasm, humor it's all far beyond me.. anytime I try it my posts get deleted and pplz get angry.. since that hasn't happend yet it can't have been sarcasm.

why does the candyman carry a tree around btw or is it a broom?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #15  
Old August 19th, 2008, 09:28 PM
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Default Re: Antilarium 3 Metamap

Quote:
Originally Posted by Aezeal View Post
I would not dare.. it's completely against my nature too..
sarcasm, humor it's all far beyond me.. anytime I try it my posts get deleted and pplz get angry.. since that hasn't happend yet it can't have been sarcasm.

why does the candyman carry a tree around btw or is it a broom?

Quite obviously it's a skeletal dragon paw. How horrifying is that? *swat*
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  #16  
Old August 19th, 2008, 10:31 PM

thepodger thepodger is offline
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Default Re: Antilarium 3 Metamap

This map looks extraordinary! Well done and congratulations.

One small problem: It doesn't work! Every time I start the map, I receive the "No Holiness" error. Any idea what may be wrong?
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  #17  
Old August 20th, 2008, 06:36 AM
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Default Re: Antilarium 3 Metamap

I haven't down loaded the map but I do know what the "No holiness" error is.

You get the "No Holiness" error message when a commander is given a priest path ,ie "magicskill 8 1", but is not given the "#holy" command to make him sacred. The game is very consisntent about this, all priests must be sacred.

Simple to find and fix in the dm file.
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  #18  
Old August 20th, 2008, 12:37 PM

otthegreat otthegreat is offline
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Default Re: Antilarium 3 Metamap

I've searched through the dm file to fix the "no holiness" issue but can't seem to find the unsacred priest. If anyone knows exactly which unit is causing the error, I would really appreciate it if they could let me know. Thanks in advance.
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  #19  
Old August 20th, 2008, 01:24 PM
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Default Re: Antilarium 3 Metamap

I didn't see one either. Try moving the "#holy" on monster #2808 so that it is before the custom magic listing in the file.

I don't have the time to try it myself. If that doesn't work, I'll look at it tonight.
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  #20  
Old August 20th, 2008, 06:35 PM
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Default Re: Antilarium 3 Metamap

I have tried the map with the mod enabled and I haven't gotten the "no holiness" error.

If you try my prior suggestion about shifting the "#holy" so it is positioned before the magic assignment and do not have success, I suggest deleting the the download and then downloading again.

Sorry I could not be of more help.
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