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January 17th, 2005, 10:44 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: Forest Of Loren
> Bite me.
Chomp!
> In any case, you cannot do it again,
Oh, one day you will run out of excuses for leaving your army in France, and then...
> now that the new Bretonian codex balanced lances.
Nerfed, but proud! In any case 'I've told you, Charlie... I've got an angle!'
__________________
No good deed goes unpunished...
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January 18th, 2005, 12:04 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Forest Of Loren
Thanks for the kind replies
Though I have to inform that FOL(forest of loren) will make Pythium unplayerable when using FOL. I hope people won't mind. Well Pythium is playerable in a way, but some of the units are change due to I'm "borrowing" one of their sites. But do not despair the next mod I'm going to make gonna take up Pythiums place
The Glade Rider, Glade Rider General, Glade Guard Champion and Wardancer is done. (I'm posting some screenshot of them a bit later).
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January 18th, 2005, 06:26 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Forest Of Loren
Hopefully soon the modding commands for your Draconian Mod are available .
Killing those pesky FoL elves with your Draconians would probably be my favourite scenario .
Especially your Glade guard shield looks cool almost like from an AOW game . Did you draw that yourself or has any of the normal dominion nations this shield already ?
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January 18th, 2005, 08:18 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Forest Of Loren
All done by modifying already existing units. cut'n'paste', recolouring, rotating and adding a pix here and there.
The Glade Guard shield is C'tis shield I rotated, added a little bit of shading, a pix or two and a symbol on the shield.
I was thinking of making the Dracasia mod finish, perhaps starting from the scratch again and rethink the theme so it fit to the mod commands that are existing, though people have expressed that I should make another warhammer mod after FoL.
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January 19th, 2005, 07:51 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Forest Of Loren
Oh one tiny thing -- to me a composite bow just seemed odd on elves. I think a longbow (or a shortbow if need be) would be more thematic?
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January 19th, 2005, 07:54 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Forest Of Loren
Hmmmm...you may have a point there. I could solve this by adding a new weapon type, Elven long bow (same stats as comp bow)
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January 19th, 2005, 09:02 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Forest Of Loren
Just updated the screenshots (check the first post).
Pictures of the Faeries and a Faery queen. Plus Glade Riders and Wardancers.
The Faeries aren't completly done, I have to figure out what kind of weapon or alike they gonna use.
All the composite bows shall be changed with Elven Long bow.
Also the wardancers is missing their stealth skill.
The Glade Guards now only wearing Spear, instead of long sword and spear.
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January 19th, 2005, 02:47 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Forest Of Loren
I'm usually not into modded nations, but this one has caught my eye. I love unicorns!!!
Bring it on Tuidjy an Boron, The elves will fight back!
__________________
Every time you download music, God kills a kitten.
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January 19th, 2005, 02:58 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Forest Of Loren
Yeah Thilock is a very skilled modder imo .
He and Sube made the best new Nation mods so far .
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January 19th, 2005, 10:16 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Forest Of Loren
This mod looks great!
One thing I noticed tho was that Wardancers are a 22 defense unit with two attacks? All you'd need to do is cast Protection or Legion of Steel on them and they'd be absolutely vicious. I hope you made them expensive?
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