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  #11  
Old November 12th, 2006, 11:44 AM

Shovah32 Shovah32 is offline
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Default Re: My pretender died for no reason!

Place alot of temples, sure they cost 400 gold and are easily destroyed but they give a great boost (and every 5 increases your max dominion by 1). As for preaching, i put the majority of my priests on my borders to hold enemy dominion at bay but i still spread some around my empire so dominion dosnt go down there either.

And yes, priests can affect neighbouring provinces (or else only stealth priests could remove enemy dominion)
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  #12  
Old November 12th, 2006, 12:51 PM
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Default Re: My pretender died for no reason!

Quote:
Shovah32 said:
And yes, priests can affect neighbouring provinces
Actually, they do not. Priest preaching only affects the province that they are in.
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  #13  
Old November 12th, 2006, 01:14 PM
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Default Re: My pretender died for no reason!

Also, make sure you don't take too low a starting dominion on your pretender. Until you have enough experience to consider subtleties like horrible scales and stealth dominion, you really shouldn't go any lower than 4 for starting dominion, and 5 or 6 is really a much better minimum. This is because higher dominion is harder to push out, and also because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples. With starting dominion 6, each has a 60% chance.
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  #14  
Old November 12th, 2006, 01:20 PM
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Default Re: My pretender died for no reason!

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Cainehill said:
because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples.
That actually isn't quite how it works: temple checks are based on maximum dominion, so building additional temples will increase your dominion spread chance.
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  #15  
Old November 12th, 2006, 01:40 PM
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Default Re: My pretender died for no reason!

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ceremony said:
Quote:
Cainehill said:
because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples.
That actually isn't quite how it works: temple checks are based on maximum dominion, so building additional temples will increase your dominion spread chance.
Which IIRC is unlike dom2, which is probably why Cainehill got confused
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  #16  
Old November 12th, 2006, 01:44 PM
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Default Re: My pretender died for no reason!

I believe it was the same in Dom2 - when I wrote this part of the manual, I used the old Dom2 dominion .pdf I wrote as a model, and this part was unchanged. In any case, I am just correcting a point of confusion with the rules - I am not criticizing.
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  #17  
Old November 12th, 2006, 03:09 PM
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Default Re: My pretender died for no reason!

Quote:
ceremony said:
I believe it was the same in Dom2 - when I wrote this part of the manual, I used the old Dom2 dominion .pdf I wrote as a model, and this part was unchanged. In any case, I am just correcting a point of confusion with the rules - I am not criticizing.
You should ask Illwinter if they changed it then, since they made a post at one point in the Dom2 forum that your chance of a successful temple check did not depend on your current maximum dominion, but instead on the maximum dominion at pretender creation.
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  #18  
Old November 12th, 2006, 03:14 PM
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Default Re: My pretender died for no reason!

That's interesting. In the dominion chapter I wrote for Dom2, the chance of temple check being successful was based on maximum dominion, and that was directly from Illwinter. So perhaps it was changed later.
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  #19  
Old November 12th, 2006, 05:06 PM
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Default Re: My pretender died for no reason!


And either way, if you take a starting dominion of 2 or 3, each temple check has only a 20/30 percent chance until you build five temples, at which point you _still_ have either a slightly improved low chance of success, or the same dismal chance of success.
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  #20  
Old November 12th, 2006, 05:14 PM
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Default Re: My pretender died for no reason!

Quote:
ceremony said:
That's interesting. In the dominion chapter I wrote for Dom2, the chance of temple check being successful was based on maximum dominion, and that was directly from Illwinter. So perhaps it was changed later.
I play alot of games with dominion 9 or 10 and my dominion spreads like wildfire, so I would say every temple check I have is at 90% with 9 or 100% with 10. It overpowers indies with ease, slows down of course when it hits another players dominion (because u then have a largely invisible to most players dominion battle going on), enemy dominion vs yr dominion then uses a different formula to work out.

I believe the dom3 manual to be spot on in exactly how dominion works/spreads.
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