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  #1  
Old September 5th, 2005, 11:52 AM
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Default Re: New set of scenarios

Quote:
wulfir said:

By all means, feel free to include any senario(s) you like. Let me know if there's somehting that needs fixing.

I can of course send the maps too, if they would be of any interest.
Ulf

The scenarios will get a much wider audience in the patch

This would be better discussed off list but I will need them renumbered starting at 118. I also need you to add the slot number to the front of each title so your first one that is in Slot 150 now needs to be set up in slot 118 and read

118 The Cornered Rat 9/05

This puts all the scenarios in the same format

Your slot numbers for your scenarios would be 118- 142 and yes, the maps would be great as well. Slot 214 will be your first slot number for any maps you send

Send me an email off list. I will need this by the end of the week at the very latest. If this is a problem let me know. I would do most of this myself but this week my time is very limited

You may want to fix the text in the last scenario and change Bulgaria to East Germany

Don
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  #2  
Old September 6th, 2005, 03:14 AM

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Default Re: New set of scenarios

Umm... wouldn't it be better to have this discussion in new topic, and leave Scenarios! topic only to post new files? It will be easier for the new users to find new stuff this way...

Anyway, some of these scenarios look great, Wulfir. I can't wait for the weekend to play them .
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  #3  
Old September 6th, 2005, 01:19 PM
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Default Re: New set of scenarios

Quote:
DRG said:
Send me an email off list.
Righto, scenarios and maps moved to the assigned slots. Scenario and map names changed to include slot number.
Bulgaria replaced with East Germany for the last scenario.

Should I upload them here, I've tried the drg sharapnel email but I can't get through.

My own email is wulfir@yahoo.com.
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  #4  
Old March 24th, 2019, 08:51 PM
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Post Re: SCENARIOS!

Men In Green Faces.

I have added scenario here for consideration to the 2019 patch.

Please find discussion here:
http://forum.shrapnelgames.com/showp...46&postcount=1.


Attached Files
File Type: zip 710_Men-In-Green-Faces.zip (190.8 KB, 692 views)
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  #5  
Old February 11th, 2007, 04:16 AM
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Default Re: New set of scenarios *DELETED* *DELETED* *DELE

Quote:
DRG said:
Post deleted by DRG
I take it Wulfir's scenarios were deleted because they are now in v3.0?
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  #6  
Old September 6th, 2005, 05:23 PM
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Default Re: New set of scenarios

Quote:
wulfir said:
- MBT Scenario Batch A -

This zip contains a number of scenarios for winSPMBT.
Most of them are large and will likely be demanding to the average player.

You have been warned.



Includes:

150 The Cornered Rat 9/05

151 Ukrainian Crisis 2/05

152 Paradrop 8/05

153 Stirring the Hornets Nest 10/05

154 Kachanik Defile 6/99

155 Destined to Defeat 7/98

156 Hour of Doom 10/91

157 Incursion 7/85

158 Hungarian Storm 9/91

159 Ambitions of the Neighbours

160 Cry Havoc 6/98

161 To Settle the Score 8/05

162 Socialist Duel 3/80

163 The Belgian Wall 8/89

164 Into the Mouth of Hell 8/89

165 Issue in Doubt 8/89

166 Norwegian Battlefield 8/89

167 Grosspetersdorf 8/89

168 The Defence of Dobbiaco 9/89

169 Against the Red Flood 9/89

170 Consider Yourself a Hero 8/89

171 Battle for the Beachhead 8/89

172 Follow on forces Attack 9/89

173 Bulgarian Assault 8/89

174 Relentless Advance 9/89
Wulfir,

I just took an initial look at them. If they are as good as they look in the beginning you did an excellent job and set up a very high standard.
Well done!

Artur.
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  #7  
Old June 5th, 2008, 11:41 PM

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Default Re: New set of scenarios

Fort Irwin NTC, the Washboard, northwest of Bicycle Lake in the Central Corridor. From Dragons at War: Land Battle in the Desert, by Daniel P. Bolger

New to the NTC and the prowess of OPFOR, the Task Force pushes tiredly into their third day of operations. Units are exhausted and out of contact. The supply trains are in a shambles. But, the tempo is unrelenting, and TF Dragon now must execute a deliberate assault against a reinforced Motor Rifle Company.

The TF recon platoon had been in contact with the enemy during the night, but were withdrawn before daylight from Hill 1406, in order to provide a screen against a possible enemy incursion through Coyote Canyon. At dawn, the whereabouts of the enemy MRC is unknown...
Attached Files
File Type: zip 613090-Washboard_rev_1.zip (190.2 KB, 1076 views)
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  #8  
Old November 24th, 2007, 04:18 PM
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Default New Scenario \"Grab the Nukes 12/24-25/2007\"

I placed this sceanrio in slot 998 to avoid conflicts with other's scenarios and figured Slot 998 is a good place to place it. Please rename to your next avail. slot in your game...

Operation "Empty Quiver"*
*
Date: December 24-25, 2007*
*
Battle location: Somewhere in Pakistan*
*
Battle Type: Pakistani Rebels vs. 101st Airmobile*
*
Design by: Al Sandrik (asandrik@bellsouth.net)*
*
BACKGROUND:
(Suggestion, it would be wise to read the entire summary!)*
*
The political crisis in Pakistan continues to deteriorate with the former Inter Services Intelligence (ISI) Chief Major General Hamid Gul (ret.) and the now rebel Pakistani 1st Strike Corps seizing an airbase containing the plutonium cores for the Pakistani air delivered nuclear weapons. Gul is a fierce Islamic zealot (Google this guy if you don't already know about him!), one of the creators of the Taliban, and staunchly anti-American! CIA and DIA Intel assets indicate the detonators have also been secured for the weapons (held at a separate facility) and plans are being made to transfer both to a third location. Worse still communications between Gul and Al Quada have been intercepted indicating a possible transfer for some weapons to that terrorist group. For a week now an airmobile brigade of the 101st Airmoble/Air Assault Division have been deploying to an Airbase in coastal Pakistan for a possible mission to seize the weapons. On the morning of Christmas Eve (Dec 24th) an intercept confirms the cores would be removed the next day. The go order is given for an airmobile assault on the facility overnight on Christmas Eve. As western audiences watch the growing riots in Pakistani cities on their TV screens the assault begins. Failure is not an option as if the assault is unsuccessful two Tomahawk Cruise missiles each with a 10 kiloton tactical nuclear warhead will be launched against the site at 06:00 local time on Christmas morning.*
*
This scenario depicts an airmobile assault against a very well defended facility. *
*
The scenario is designed to be played with the human player as the American side against the Pakistani AI.*
*
ORDERS:*
Operation Empty Quiver.*
*
Units of the 101st Airborne Division which have deployed to your advanced base on or before 24 December 2007 will be utilized to secure nuclear weapons cores in possession of rebel Pakistani forces. A Special Operations Forces (SoF) observation team has been inserted to the area and will provide Forward Air Control (FAC) for Suppression of Enemy Air Defenses (SEAD) and Close Air Support (CAS) missions. To date, friendly air assets deployed are not sufficient to completely reduce opposing Anti-Aircraft Artillery (AAA) and armored assets. It is suggested you utilize your observation and attack helicopter units to further reduce AAA prior to airmobile insertion. The Landing Zone (LZ) is expected to be hot. Intel and satellite imagery suggests an initial landing near the runway-hanger area would be more successful than an LZ near the Storage Bunkers. It is imperative that your forces secure the Storage Bunkers or initiate egress prior to 05:30 LST. Due to the deepening and critical political situation in Pakistan, if the situation is not secured prior to 05:30 LST, the USS Gettysburg will initiate a nuclear strike on the facility at 06:00 LST regardless of egress status!*
*
Intel: Rebel Pakistani Army/ISI assets are estimated to be…*
Two (2) Battalion sized infantry units.*
One (1) Armored Company.*
12 Improved Hawk Batteries.*
Numerous lighter AAA assets.*
*
Good Luck, it will be a near run thing should you accomplish your mission!*
Attached Files
File Type: zip 566657-Slot_998_Nukes.zip (94.0 KB, 1211 views)
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  #9  
Old November 27th, 2007, 11:17 AM
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Default Re: New Scenario \"Grab the Nukes 12/24-25/2007\"

I noted a error in the map after I posted the scenario. Late in playtesting I was tweaking unit directions and somehow changed what was a 100x80 map to a 100x100 map with 20 "blank/Bare earth" hexes now at the bottom. Will correct that later but it shouldn't affect gameplay.

Al
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  #10  
Old August 14th, 2008, 02:29 PM
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Default Re: SCENARIOS!

Re MBT Scenario Batch A
Can an administrator please delete this post & those associated with it as all are now included in the game using slots 118-142. Also delete this but would like to say good idea having Subdivisions like this.
Could add some more like
Map editing Questions tips
Maps wanted
Help
Campaign ideas

Last edited by Imp; August 14th, 2008 at 02:41 PM..
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