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August 18th, 2007, 12:16 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: e confirmation
Im in agreement, and also wish it to be an option. A command switch would be fine. I think that its a good thing to have for new players, but should be something that we can eventually turn off when its more of an irritation than a help.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 18th, 2007, 12:42 PM
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Private
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Join Date: Jul 2007
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Re: e confirmation
well, two clicks io one click doesnt seem to make much difference, and a hotkey ("Y" for "yes i want to quit seems obvious) makes it fairly easy as well. but a box to x the confirmation pop up off wont hurt as well.
i got angry at first when i ended a turn accidentally, now i constantly keep in mind to avoid that button untill willfully sought, but as it is just a single click and go, even moving aside my mouse or making a wrong movement could do much ill. and to have it so subtily amidst the all the other buttons like any other, it would put my mind at ease to have a confirmation pop up.
would make sense as well when youre first trying the game, that this would pop up.
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August 18th, 2007, 12:55 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: e confirmation
I've also just fumble fingered 'e' when reaching for 'r' to set someone to research.
A simple 'e' or click, then 'enter' to agree wouldn't be too burdensome.
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August 20th, 2007, 12:50 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
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Re: e confirmation
I've been asking for this for quite a while. It seems that too many people consider the confirm end turn button as a "I think you are too stupid to hit the right key, so I'm forced to double check on you" button.
If the "e" button could be made into a SHIFT "E" than that would reduce problems also.
Doesn't anybody realize that I like to have a fermented beverage or two to reduce the agony of micromanagement?
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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August 20th, 2007, 01:21 PM
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Private
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Join Date: Jul 2007
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Re: e confirmation
Quote:
It seems that too many people consider the confirm end turn button as a "I think you are too stupid to hit the right key, so I'm forced to double check on you" button.
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nice formulation; exactly right. but if the confirmation has a second hotkey, you wont even see it.
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August 20th, 2007, 02:09 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: e confirmation
Quote:
mr_Logic said:
Quote:
It seems that too many people consider the confirm end turn button as a "I think you are too stupid to hit the right key, so I'm forced to double check on you" button.
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nice formulation; exactly right. but if the confirmation has a second hotkey, you wont even see it.
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Actually, I would prefer to have a confirmation like hotseat MP games have, it used to be that way in Dom2.
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August 20th, 2007, 05:40 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: e confirmation
I for one would be more than happy if any one of the many possible remedies mentioned here will be implemented. I'm sure hoping the devs would someday make that happen.
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