No comparison to MOO2
I keep seeing people refer to the "AI" of MOO2. What AI?
A MOO2 basic game: build up for about 300 turns and then either wipe the whole galaxy or get wiped. The bonus to the computer was huge on "Hard" and "Impossible" and there were NO tactical issues to resolve as once the right fuel cell was researched all fleets could reach any planet. Even with the occasional loss to the huge fleet of the Psilons or Sakkras (almost always, no other race could win) MOO2 stayed on my hard drive about 1 month and then resurfaced for the occasional battle. The only place it was better was its mix of random events.
Just my 2 cents... lol. I think SEIV is above and beyond (wwwwwwwaaaaaaaaayyyyyyyy beyond) the better game.
Jason2
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Jason2
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