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February 20th, 2011, 04:23 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: CBM Confusion
kianduatha, this most useful and clearly took some serious effort. Did you cover all the changes from Vanilla?
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February 20th, 2011, 09:35 AM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
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Thanked 28 Times in 21 Posts
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Re: CBM Confusion
Quote:
Originally Posted by WraithLord
kianduatha, this most useful and clearly took some serious effort. Did you cover all the changes from Vanilla?
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Oh, I'm only like a quarter done. Yeah, this is an exhaustive list minus one small thing, which is that most national scouts became more stealthy--I was going to put that in general unit changes.
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February 20th, 2011, 09:35 AM
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Private
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Join Date: Jul 2010
Posts: 3
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Thanked 0 Times in 0 Posts
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Re: CBM Confusion
Quote:
Originally Posted by kianduatha
Here's what I have so far, about 1/5 of the way through. Feel free to give comments/feedback on the format etc.
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Thank you very much for taking the time to do this, it's very nice of you. I hope you find the time to finish it.
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February 20th, 2011, 10:35 PM
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Corporal
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Join Date: Jul 2010
Posts: 78
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Re: CBM Confusion
Thaks for taking the effort to do this, it's very informative!
Quote:
Originally Posted by kianduatha
-Gods.
Code:
Father of Serpents and
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There seems to be something missing here?
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February 21st, 2011, 12:41 AM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: CBM Confusion
Yeah, I was gonna deal with that but then remembered that I couldn't edit my post :O
That line should read "Father of Serpents and Mother of Serpents now summon 5 Horned Serpents every turn".
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February 23rd, 2011, 06:56 PM
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Private
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Join Date: Jan 2011
Posts: 12
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Re: CBM Confusion
For the most part, I enjoy CBM over vanilla. However, I don't understand why Misfortune was dramatically changed to increase random events instead of decrease random events which it was originally. With original, Misfortune was an ok scale to take if you weren't much of a risk taker to begin with as you could greatly reduce the amount of events that occurred with Order + Misfortune at the cost of when events did occur, they were generally bad. But now, you'd have to be crazy to choose that scale (or you want the challenge) as now not only are events bad, but they occur more often. Personally, I'm not sure there is anything you could spend those 40 points on that help you equally as much as Misfortune hurts you now.
But I am also a newbie and likely do not understand the reasoning, so could a vet explain why did this particular change happen in CBM if you don't mind giving me the free education?
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February 23rd, 2011, 07:35 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: CBM Confusion
Because, as you said, Order+Misfortune was almost a no-brainer. With the current scales, other combinations are more viable.
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February 24th, 2011, 03:21 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: CBM Confusion
Quote:
Originally Posted by kianduatha
Yeah, I was gonna deal with that but then remembered that I couldn't edit my post :O
That line should read "Father of Serpents and Mother of Serpents now summon 5 Horned Serpents every turn".
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Is it auto summon?
Only in friendly dominion?
Or us it summon allies?
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February 24th, 2011, 04:13 AM
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Sergeant
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Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
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Re: CBM Confusion
spend 5 seconds to test it?
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February 24th, 2011, 04:26 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: CBM Confusion
Good idea PM
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The Following User Says Thank You to WraithLord For This Useful Post:
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