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View Poll Results: Is the mass-production of undead priests via Life after Death an exploit?
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Yes
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12 |
14.46% |
No
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71 |
85.54% |
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May 7th, 2008, 03:13 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Mass-produced Reanimating Priests: Exploit?
On the gripping hand, as battlefield wide spells become more important, the actual quality of troops seems to matter less than the number of warm (or cold) bodies. With Army of Lead, Fog Warriors, Will of the Fates, etc 100 longdead a turn seems much nicer than the 20-30 chaff troops I'm able to afford in one game. And they're immune to cold, which helps, particularly against Frostbrand wielding thugs.
Still a lot of work and risk and opportunity cost for a fairly minimal advantage.
As as theme goes, there are very few nations that should be outright opposed death magic and everybody winds up summoning at least Banelords anyway...
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May 7th, 2008, 03:19 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Mass-produced Reanimating Priests: Exploit?
Not an exploit. It makes sense and it doesn't even reward you that much.
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May 7th, 2008, 03:47 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Mass-produced Reanimating Priests: Exploit?
Quote:
Kristoffer O said:
Undead priests are treated as one additional lvl.
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Whoa.
LOL. I've been playing dominions for over 2 years now. I love all the random crap I find out from out of nowhere
Jazzepi
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May 7th, 2008, 04:00 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Mass-produced Reanimating Priests: Exploit?
I don't see any exploit here, it's just the spell working as intended, and reanimation working as intended.
And if your problem is thematic, then what are you doing with those death mages in the first place?
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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May 7th, 2008, 04:23 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Re: Mass-produced Reanimating Priests: Exploit?
Quote:
Agrajag said:
I don't see any exploit here, it's just the spell working as intended, and reanimation working as intended.
And if your problem is thematic, then what are you doing with those death mages in the first place?
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Man, I get the same question all the time about my stockpile of virgins.
Jazzepi
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May 7th, 2008, 04:24 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
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Re: Mass-produced Reanimating Priests: Exploit?
The fact that they don't cost upkeep anymore sounds like the exploit to me...
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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May 7th, 2008, 04:24 PM
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Corporal
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Join Date: Dec 2004
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Re: Mass-produced Reanimating Priests: Exploit?
You don't need a W/N mage to do this. A mage could cast Immolation (Alt3) or Soul Vortex (Alt6) or you could even trade for the Rime Hauberk(s) to use it's chill, although a 1W mage casting Breath of Winter (Enc1) would be easier/cheaper.
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May 7th, 2008, 04:49 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Mass-produced Reanimating Priests: Exploit?
Yeah I have a feeling that people are assigning too much difficulty to this particular strategy. All you have to be able to do is cast Life After Death - simple matter with a little planning. There is like a million ways to kill off your mages after that in such a way that they are not in danger beyond your control.
As for the people who dont think its worth the investment - I have to admit I'm surprised. You are telling me that spending enough to just get even 10 indy priests is significant? Not really. And it is even less so when you realize you can turn them into undead to remove thier upkeep. At that point you can just churn out what, 50 longdead a turn? Thats like paying 600gold for an undead generator. Who would say no to this?? There is no point in the game where I would turn down 50 free longdead a turn.
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May 7th, 2008, 04:57 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: Mass-produced Reanimating Priests: Exploit?
BTW I am pretty certain that it is hit or miss. Just because a unit dies under the spell does not mean it will come back. I have been doing this in a sp game for a while, using the artifact. But I would often see mages die(by cold aura) and not appear as souless. If this si true than it is a big enough nerf as is.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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May 7th, 2008, 05:06 PM
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First Lieutenant
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Re: Mass-produced Reanimating Priests: Exploit?
Yeh, I don't see a problem with a powerful death mage making a ton of undead priests for a nation. It's no worse than creating a pile of Liches or or Spectres for some tooty fruity "good" nation.
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