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  #11  
Old April 27th, 2003, 09:54 PM

JLS JLS is offline
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Default Re: basic questions on armors

Quote:
Originally posted by Pocus:
Effectively I have not understood all, as I know *only barely* the unmodded & TDM tech tree.
That’s why I through in some Armor Lay out suggestions along with a brief dialog

Basic Structure Armor, Ablative Armor, Crystal, Organic armor as well as the Emissive Armor component.
Do still apply from my presentation.

Ships with a lot of 10kt armor may also take a long time to repair after getting smashed in combat, though. So have a good repair Tech and some Fleet Repair Ships on hand; Destroyer Hull or better for se4 Based games
and you can also use all Transport Hulls in Proportion based games
~
Quote:
Thank you JLS&QuarianRex.

JLS : I suppose that armored plating is a type of armor belonging to a mod?
Your welcome

Yes, Proportions Based Mods.
Armored Plating is PvKs design, and it seems very realistic.
I gave you the Link earlier to Proportions. So you may sample Armored Plateing, just use the Weapon Mount Menu to scroll the scale.

EDIT: Added neat little Greamlin Faces

[ April 27, 2003, 21:09: Message edited by: JLS ]
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  #12  
Old April 27th, 2003, 10:56 PM

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Default Re: basic questions on armors

I have already the Proportion mod, but I just glanced at it. I really like the Space Odyssey feeling, but my 2 main problems with the mod are:

weak AI, and as of now I only play solo. (you will head me toward AIC mod I suppose?)

slower pace than the already slow pace of SE IV. I really wonder how many months you need to complete a PBEM game with the mod. Generally my stars! and dominions pbem games dont Last more than 6 months, and often between 3 and 4. It seems that Proportion mod ask for one year of playing!
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  #13  
Old April 27th, 2003, 11:25 PM

JLS JLS is offline
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Default Re: basic questions on armors

Actually no.

I misunderstood, I thought you were referring to plate armor, and it went in the direction from there. Sorry, I hope all was not a waist, in the Posts to you

You have already played Proportions and found it slow.
Wow, I/we find Proportions plays very smooth. The AI is very good and is balanced by a bonus choice as with se4
AI Campaign however does currently play Slow
~
Research Facilities as well as AI Trade and Research Agreements help speed things up in most se4 games.
Have you tried the Computer Bonus Choice for Base se4 or Proportions? When set to none, it restricts the AI a bit. There by helping new Players cope.
~
Some time if you would like we could have a PBEM.

[ April 27, 2003, 23:43: Message edited by: JLS ]
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  #14  
Old April 28th, 2003, 02:05 AM
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Default Re: basic questions on armors

Quote:
Also, which armor is destroyed first? EA or standard one?
Which component gets hit first is random, but based off of how many hit points each component has. Armor components with the least amount of HPs are more likely to be hit first (though not guaranteed). So, regular Armor tends to be destroyed before Emissive Armor.
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  #15  
Old April 28th, 2003, 03:14 AM
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Default Re: basic questions on armors

Does anyone use emissive armor?
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  #16  
Old April 28th, 2003, 04:32 AM
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Default Re: basic questions on armors

I have never used it. The Last I heard it was still broken.
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  #17  
Old April 28th, 2003, 04:53 AM
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Default Re: basic questions on armors

Emissive armor is not broken. It was fixed a few patches ago. I use emissive armor from time to time. It can be very effective in certain circumstances.
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  #18  
Old April 28th, 2003, 05:16 PM
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Default Re: basic questions on armors

Quote:
Originally posted by Pocus:
...weak AI, and as of now I only play solo. (you will head me toward AIC mod I suppose?)

What make you think so ? It was weak in the first Proportions, but is quite reasonable in 2.5.3 !
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  #19  
Old April 28th, 2003, 09:43 PM

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Default Re: basic questions on armors

Oleg :
So I must have read an old readme. What should I play between AIC and prop? I thought that AIC was made to increase AI compared to prop.

JLS : Actually I play with max bonuses and advantages for the AI all the time. I find them anyway far too shy even if they have the power to bLast me too dust if they used their uber techs fleets properly. The problem which is found in many other games is : lack of focus and inability to concentrate forces adequately.
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  #20  
Old April 28th, 2003, 10:04 PM

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Default Re: basic questions on armors

Pocus.

I think AIC may frustrate you.
The mod is just over a month old, and I would value your input, if you want to give her a try.

Proportions or TDM may be your best bet.
For a smoother game.

Besides AICs next upgrade is out in a few days.

John

[ April 29, 2003, 02:33: Message edited by: JLS ]
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