.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old December 23rd, 2002, 08:51 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: What are the characteristics of your favorite race?

Advanced Storage Techniques gives you a 20% increase in all production values, from research to resources.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #12  
Old December 23rd, 2002, 09:30 PM
solops's Avatar

solops solops is offline
Sergeant
 
Join Date: Dec 2001
Location: Texas
Posts: 305
Thanks: 0
Thanked 0 Times in 0 Posts
solops is on a distinguished road
Default Re: What are the characteristics of your favorite race?

It would appear to me that race characteristics would be heavily dependent on game-setup parameters. Things like expensive research, victory goals, colonisable planet restrictions, etc. would all seem to weigh heavily in race design. Although I have not reviewed the entire thread, what I have seen does not mention this aspect of race design. Does this mean that you all play with the same conditions most of the time? If so, there may be whole new frontiers of gameplay to explore.
__________________
solops

All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
Just because you're paranoid doesn't mean that They are not out to get you.

Reply With Quote
  #13  
Old December 23rd, 2002, 11:34 PM
Chronon's Avatar

Chronon Chronon is offline
Sergeant
 
Join Date: Sep 2002
Location: Connecticut, USA
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
Chronon is on a distinguished road
Default Re: What are the characteristics of your favorite race?

Fyron - is that so? No wonder I've seen so many Advanced Storage Techniques races over on PBW. I may have to join you and rdouglas and use that one more frequently.

Thanks Dogscoff, for the info on construction rates.

Solops - I was just assuming a standard start with 2,000 points. But you are right that game setup should make a big difference in determining racial characteristics. Why spend points on intel, for example, in a game where intel is turned off?

The main point of my question, though, is to ascertain which of the traits and characteristics are most useful in the game in general (especially for games on PBW against those wily human players - where a small disadvantage against a good opponent can mean defeat).
Reply With Quote
  #14  
Old December 24th, 2002, 12:57 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: What are the characteristics of your favorite race?

Another consideration is whether you're playing to be competitive, or roleplaying the race.

One of the reasons why I've never won a PBW game is that I tend to pick traits to match my concept of the race more than for in-game benefits. I'm often the only person in the game who has increased Physical Strength rather than decreased it, for one example. I usually don't bother to write down the exact values I put into Characteristics; I prefer to make a fresh empire to suit each new game's settings.

I've got at least two races that I've made up for solo games that I'd never put in a competitive game.

If I had to pick one race as my favorite, it would be my Mi-Go, whom I give increased Cunning and the Schemers culture. I obviously won't play them in a game with intel turned off.

[ December 23, 2002, 23:06: Message edited by: capnq ]
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #15  
Old December 24th, 2002, 05:44 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: What are the characteristics of your favorite race?

Quote:
Originally posted by Imperator Fyron:
Advanced Storage Techniques gives you a 20% increase in all production values, from research to resources.
I assume you mean that you can build 20% more facilities, which gives you a 20% increase in production. Or am I missing the big flick? Does AST increase the output of 1 facility?
__________________
Slick.
Reply With Quote
  #16  
Old December 24th, 2002, 06:01 PM
Dralasite's Avatar

Dralasite Dralasite is offline
Corporal
 
Join Date: Dec 2002
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
Dralasite is on a distinguished road
Default Re: What are the characteristics of your favorite race?

I read it as building 20% more facilities. I don't think it adds to any individual facility. However, it also allows you to have more population, which can increase production as well...
Reply With Quote
  #17  
Old December 24th, 2002, 07:08 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: What are the characteristics of your favorite race?

Thats it exactly. AST doesn't increase the output of each facility, just the number of facilities.

If you think about it, it's like getting 6 planets for the price of 5...
Reply With Quote
  #18  
Old December 24th, 2002, 09:07 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: What are the characteristics of your favorite race?

Yeah... what I meant was that you can build 20% more facilities, so you can make 20% more stuff. But, the increased population Doesn't equate to increased production rates except on Huge breatheable planets, becase only there does the increase actually take the max population to a new pop modifier. But, it does allow you to load population off of your HW without lowering it below 2000, 3000 or 4000 (depending on size), and so lets you more quickly build up new colonies, while maintaining the high bonus on the HW.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #19  
Old December 24th, 2002, 09:33 PM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: What are the characteristics of your favorite race?

hrm, people, are 50% statistics are fun?
i dont play pbw much but in my single game i just cut down the trade (i try to play aggressive) and farming (dont realy need it) down to 80% or 85%.
Repair goes down sometimes, too, but only to 85%.

I think 50% are not fair, not fun, whatever.
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #20  
Old December 24th, 2002, 09:34 PM
Pax's Avatar

Pax Pax is offline
Second Lieutenant
 
Join Date: Jul 2002
Posts: 442
Thanks: 0
Thanked 0 Times in 0 Posts
Pax is on a distinguished road
Default Re: What are the characteristics of your favorite race?

Quote:
Originally posted by Imperator Fyron:
But, the increased population Doesn't equate to increased production rates except on Huge breatheable planets, becase only there does the increase actually take the max population to a new pop modifier.
Except in some Mods, where population modifiers have a higher degree of "resolution" .. 8)

[ December 24, 2002, 19:37: Message edited by: Pax ]
__________________
-- Sean
-- GMPax

Download the Small Ships mod, v0.1b Beta 2.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.