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  #11  
Old February 7th, 2008, 07:53 PM
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Endoperez Endoperez is offline
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Default Re: New Map (Sorta)

I know it's impossible to create a new game without the white pixels, because there'd be no provinces at all... I guess IF the files created once the game is running contain the coordinates the white pixels used to be at, the map image could be changed and it would still work. I've never heard of such a thing, before. It's like starting a car, removing the motor and then driving off.
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  #12  
Old February 7th, 2008, 08:56 PM
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Default Re: New Map (Sorta)

Just wanted to chime in with a word of encouragement; thanks for the effort.
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  #13  
Old February 23rd, 2008, 03:48 PM

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Default Re: New Map (Sorta)

I finally got my new PC built and my programs migrated over to it. I put the missing white dots in each province, so it should work now. In the process of doing that I just redid the original map file and then used the semi randomizer on it. I included both of the map files in the attachment.

The original is pretty open, and is the only one that allows water nations. The semi randomized one doesn't have any water nation starts. I did put some nostart provinces in the original map file so you would not begin the game in crappy province.

Hopefully it works now, but if there are any other problems I'll try to fix those.
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  #14  
Old February 23rd, 2008, 04:00 PM
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Default Re: New Map (Sorta)

Thank you coinspinner!
I will be trying this map out for my next game.
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  #15  
Old February 23rd, 2008, 05:28 PM
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Default Re: New Map (Sorta)

Ahh, just a few days too late for me, I already started a new game under the same name with a hotfixed version. Thanks though!
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  #16  
Old May 20th, 2008, 07:25 PM

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Default Re: New Map (Sorta)

The map looks great. I wish that the attachment worked on my MAC. I get a screen full of letters and numbers. I've downloaded a lot of maps, but this is the first one that gave me strange script that I can not use.
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