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August 1st, 2004, 11:01 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Kristoffer O:
There was an 'attack commander' order in Dom1. It was removed as it was far too powerful. It seems likely that the AI order selection wasn't fully updatded.
If it isn't just a lucky 'attack rear' do you want it gone or do you think it is OK if the AI comes up with this kind of stunts from time to time?
I think it has been reported that Fang, the troll archer hero, shoots at commanders as well. In this case I'm not for a change, but in normal battles it might be a bit unfair, at least unless you expect it.
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I would say please leave it as it is, even if this is the case of AI doing (rarely) something that humans can't. I mean, we all are looking for challenge, right? Whatever give AI a little advantage is good in my book.
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August 1st, 2004, 12:27 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Stormbinder:
quote: Originally posted by Kristoffer O:
There was an 'attack commander' order in Dom1. It was removed as it was far too powerful. It seems likely that the AI order selection wasn't fully updatded.
If it isn't just a lucky 'attack rear' do you want it gone or do you think it is OK if the AI comes up with this kind of stunts from time to time?
I think it has been reported that Fang, the troll archer hero, shoots at commanders as well. In this case I'm not for a change, but in normal battles it might be a bit unfair, at least unless you expect it.
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I would say please leave it as it is, even if this is the case of AI doing (rarely) something that humans can't. I mean, we all are looking for challenge, right? Whatever give AI a little advantage is good in my book. yeah if it is true let the ai "cheat" .
could it be possible that they had attack archers oder ?
Cheezeninja you haven't mentioned archers but mages have "ranged" attacks so perhaps if you command attack archers if there are none then mages are targeted ?
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August 1st, 2004, 04:13 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Kristoffer O:
There was an 'attack commander' order in Dom1. It was removed as it was far too powerful. It seems likely that the AI order selection wasn't fully updatded.
If it isn't just a lucky 'attack rear' do you want it gone or do you think it is OK if the AI comes up with this kind of stunts from time to time?
I think it has been reported that Fang, the troll archer hero, shoots at commanders as well. In this case I'm not for a change, but in normal battles it might be a bit unfair, at least unless you expect it.
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You work too hard.
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August 1st, 2004, 04:48 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Vicious Love:
You work too hard.
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I do ?
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August 1st, 2004, 10:28 PM
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Major General
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Join Date: Jan 2004
Posts: 2,425
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Re: Underestimate the AI: Reap the consequences.
I think that it's a bad thing for regular battles. The Troll Archer is fine, as he's not a player, but the AI shouldn't have special cheats in normal play: He already gets to pick what spells to cast in battle without having to script them, which is enough of an advantage as it is.
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August 2nd, 2004, 01:20 AM
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Sergeant
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Join Date: Apr 2004
Location: Michigan
Posts: 309
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Re: Underestimate the AI: Reap the consequences.
In my experience flying units set to attack rearmost actually will attack rearmost a fair amount of the time. With any other kind of unit it seems like it hardly ever succeeds. So it could just be that the harpies were set to attack rearmost.
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August 2nd, 2004, 01:25 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Vynd:
In my experience flying units set to attack rearmost actually will attack rearmost a fair amount of the time. With any other kind of unit it seems like it hardly ever succeeds. So it could just be that the harpies were set to attack rearmost.
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hm pangenea gets free harpies once you have the harpy national hero .
so perhaps a good use of the harpies
and they are excellent patrollers .
hm standard pangenea is really like a living ermor . lots of harpies and hordes of maenads
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August 2nd, 2004, 01:42 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Underestimate the AI: Reap the consequences.
You should always ground the flyers with a Storm Staff when enemy has flyers and you don't have any ! This holds true vs anything, AI or human ..
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August 2nd, 2004, 01:42 AM
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Corporal
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Join Date: Jul 2004
Location: Toronto
Posts: 180
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Re: Underestimate the AI: Reap the consequences.
"He already gets to pick what spells to cast in battle without having to script them, which is enough of an advantage as it is."
umm, if you don't script your casters, they use the same combat AI as the player AI..
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August 2nd, 2004, 02:37 AM
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Corporal
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Join Date: Jan 2004
Posts: 104
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Re: Underestimate the AI: Reap the consequences.
Quote:
Originally posted by Kristoffer O:
I do ?
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Don't listen to the crazy man! Now where's the next patch!? be sure to include lots of UI improvements! And a new combat engine with 3D units!
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