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March 17th, 2007, 11:13 AM
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Sergeant
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Join Date: Oct 2006
Posts: 247
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Re: New mod coming eventually: Unusual things
Quote:
noname said:
-A berserker unit (Wrath, and I was amazed that the game doesn't have a unit named "berserker.")
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I think that the Vanheim 'Einhere' unit is the 'traditional' berserker.
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March 17th, 2007, 11:49 AM
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Corporal
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Join Date: Mar 2007
Posts: 60
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Re: New mod coming eventually: Unusual things
I meant 200 gold per turn upkeep. And it will be a one of a kind unit, not one that can be regularly recruited.
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March 17th, 2007, 11:56 AM
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Captain
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Join Date: Feb 2005
Posts: 867
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Thanked 41 Times in 19 Posts
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Re: New mod coming eventually: Unusual things
Quote:
And it will be a one of a kind unit, not one that can be regularly recruited.
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That cant be done yet. Only if you make the unit a hero.
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March 17th, 2007, 12:06 PM
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Corporal
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Join Date: Mar 2007
Posts: 60
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Re: New mod coming eventually: Unusual things
Can't I make it summonable? Or maybe (until they change it) a pretender?
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March 17th, 2007, 12:55 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: New mod coming eventually: Unusual things
Or a start unit. That can be one of a kind.
You can't mod unique summons, as far as I know.
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March 17th, 2007, 01:18 PM
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Corporal
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Join Date: Sep 2005
Posts: 87
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Re: New mod coming eventually: Unusual things
That attachment Doesn't work
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March 17th, 2007, 05:26 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
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Re: New mod coming eventually: Unusual things
Quote:
noname said:
Here's one of the units ("Lust")
She will be summonable for a high, high price, or can be wished for. I still need to add a good description.
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About this, if your going to do this, you probably want some indication in the mod description or change the description for wish to indicate this you can summon "Lust" with a wish.
And of course there 'are' some unique summons that only summon once or 3 times or so, but as far as i know you can't mod that in yet so making this unit a Hero is probably your best bet, either that or make them just obscenely expensive so they can only recruit up to 1-3 of this unit otherwise it will have a dangerously high effect on your income.
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March 17th, 2007, 05:28 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
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Re: Preview
(ignore this please, accident!!)
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March 17th, 2007, 05:47 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: New mod coming eventually: Unusual things
you can by copystating a unique creature and then adjusting everything else.
in my erinya mod, the wished erinyas are infact unique.
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March 17th, 2007, 09:31 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
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Re: New mod coming eventually: Unusual things
Well then if you copystat a unique creature then just have a normal summon spell for it, that might work?
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