.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old April 29th, 2004, 09:33 AM

Cohen Cohen is offline
Captain
 
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
Cohen is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

Well ... if they could match Ulm or Man knights ... this would be very unbalanced ...

I think too Ulm knights are not so strong with stats, considering they've not recover as Man ones, takes a lot of Res to build (I know you can build them everywhere), and IIRC Man AvaKnights have alicorn, instead of hoofs.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
Reply With Quote
  #12  
Old April 29th, 2004, 09:42 AM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

I never wanted to suggest making the Serp Cats like someone else's cav. My question was more along the line of Pocus' thought: When am I supposed to use this unit? As it is, I do not, ever. I like to build castles in Indy provs with heavy cav instead, preferably with some sort of archer as well. I just think that is a shame.

Please note: I never suggested making a super-cataphract. But I had imagined that something like swamp survival would be appropriate, or a small reduction in cost (both gold and resource) -- the latter being an incentive for Pythium players to purchase their own troops instead of Indy ersatz-troops. Actually, I like having troops be as different as possible -- I would suggest reducing the movement even more for decreased cost and swamp survival.
Reply With Quote
  #13  
Old April 29th, 2004, 10:52 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

they are underpowered enough to never be built, at least if you play MP. So by definition they are useless. Either trash the unit, or bring it to average level (swamp survival, why not)
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #14  
Old April 29th, 2004, 12:24 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

Quote:
Originally posted by Pocus:
they are underpowered enough to never be built, at least if you play MP. So by definition they are useless. Either trash the unit, or bring it to average level (swamp survival, why not)
I'll agree with Pocus here - they are too expensive for what you get. I'll suggest giving them something else to make them worth building (swamp survival or sacred or allow us to keep the lizard after the rider is dead - like Machakan spiders).
Reply With Quote
  #15  
Old April 29th, 2004, 03:31 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

Quote:
Originally posted by Daynarr:
I'll suggest giving them something else to make them worth building (swamp survival or sacred or allow us to keep the lizard after the rider is dead - like Machakan spiders).
You do keep the lizard for the Serpent cult Version.
Reply With Quote
  #16  
Old April 29th, 2004, 03:53 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

I feel like you are arguing for the sake of arguing Nagot (how do you say 'mauvaise foi' en anglais, Jacques? ).

True, I can tell you too that an army of slingers with wind guides, aim and fire arrows can save my butt where hoplites fail to do so too. Would it proves something about the (lack of) usefulness of slingers, in 99% of the situations? No. Same thing with the cataphracts. Its possible that one time, in a given game, and in exceptionnal circonstances, they can find their moment of grace, but still. They are damn underpowered (for their price)!

a reduction in resources to the heavy cav level would be of interest (even if they keep their too high price).

And I'm not discarding solo play. But solo play dont really care about unit balance. in solo play, I recruit plenty of velites as frontline, to pretend I have Roman legions...

Quote:
Originally posted by Nagot Gick Fel:
quote:
Originally posted by Pocus:
they are underpowered enough to never be built, at least if you play MP.
I've used them in a Dom 1 MP game, and they saved my butt, while my other troops couldn't. And I'll do it again in Dom 2 if I find myself trapped in the same situation.

Quote:
So by definition they are useless. Either trash the unit,
I can't see how trashing them would change anything to the current situation, and you're writing off SP players completely.

__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #17  
Old April 29th, 2004, 04:26 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

Quote:
Originally posted by Pocus:
I feel like you are arguing for the sake of arguing Nagot (how do you say 'mauvaise foi' en anglais, Jacques? ).


What, you don't believe me when I say I used them in MP, and survived thanks to them? I don't argue out of thin air - it really happened and I'll do it again if need be. My cataphracts proved their usefulness on one occasion, and that one time is enough for me. I fully agree with you about them being subpar when compared to other national cavalry, but - I'm happy I could recruit them this time, or that might have been game over for me.

Maybe you'll understand that when your Pangaean neighbour, located 4 province away, decides to invade you as soon as turn 11, and you've got no battle magic to speak of (no Air Elementals I mean - after all it was a Dom 1 game ). 20+ war minotaurs backed by heavy Tangle Vine support (and I mean heavy) and a bunch of Maenads trashed all my infantry (even EGs defend very poorly vs trampling when entangled). Hydras weren't really an option. Size 3 cataphracts were what I really needed to destroy this army, and they did the job nicely - they killed almost all these War Minos by themselves.

Mauvaise foi? Moi????
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #18  
Old April 29th, 2004, 05:17 PM

E. Albright E. Albright is offline
Second Lieutenant
 
Join Date: Sep 2000
Location: Ohio, USA
Posts: 454
Thanks: 0
Thanked 0 Times in 0 Posts
E. Albright is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

Quote:
Originally posted by Pocus:
(how do you say 'mauvaise foi' en anglais, Jacques? ).
Assuming that this question was not rhetorical (which it probably was), the phrase is transparent: 'bad faith'.
Reply With Quote
  #19  
Old April 29th, 2004, 05:35 PM

Jasper Jasper is offline
Major
 
Join Date: Sep 2003
Location: Oregon
Posts: 1,139
Thanks: 0
Thanked 0 Times in 0 Posts
Jasper is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

I agree with NGF that the Cataphracts aren't so bad. Compared to Man's Knights they have a bunch of minor drawbacks: 2 points less Armor and Morale, a point less defense, only a light lance, and reptillian. Their bite is much better than a Knights hoof, plus they'll fight riderless.

Still, they are weak enough that I have never used them, and I could see them improved a bit, e.g. +2 morale and less resource cost. I don't think they need to be among the better HC however, as pythium has plenty of strength elsewhere.

Note that with the addition of light lances in 2.11, they are better than they were in Dom 1.
__________________
brass-golem.com
Reply With Quote
  #20  
Old April 29th, 2004, 05:47 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: I dont understand Serpent Cataphracts

Quote:
Originally posted by E. Albright:
quote:
Originally posted by Pocus:
(how do you say 'mauvaise foi' en anglais, Jacques? ).
Assuming that this question was not rhetorical (which it probably was), the phrase is transparent: 'bad faith'.
'Mauvaise foi' is used in French to describe the behavior of someone who firmly supports a belief or point of view in a discussion, while thinking otherwise and not willing to admit it. I've seen an English translation some time ago, but I don't think it was 'bad faith'.
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.