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June 18th, 2009, 01:55 PM
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Corporal
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Join Date: Mar 2004
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Re: What causes the AI to just die and stop expanding?
Quote:
Originally Posted by Kuritza
Strong indies. When AI faces, like, strength 9 indie knights all around itself, it becomes depressed and dies.
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Could be as I am playing with strength 9 but the AI has more than enough troops to take care of this!
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June 18th, 2009, 01:56 PM
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Corporal
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Re: What causes the AI to just die and stop expanding?
Quote:
Originally Posted by Edi
Most of the time bad scales. All the games I've played SP, the AIs with hideous scales (Turmoil, Death, Misfortune 3 seems to be a popular combo) manage a strong push in the first 25 turns or so and then they just flatline because their scale combo has wiped out their population and resource base and they just linger on. Contrast with the ones who have good scales, such as high order, some growth, neutral or positive luck and perhaps otehr positives as well, those become absolute steamrollers.
Get an EA Vanheim with the good scales and you may well see an army of 300 hirdmen sweeping away everything in its way and that one being just one of many, for example.
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Yes normally that could be it but in this game I put all AI's to have all balanced even scales no more no less...
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June 18th, 2009, 01:59 PM
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Corporal
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Re: What causes the AI to just die and stop expanding?
Quote:
Originally Posted by Sombre
That still doesn't explain what's in his screenshots. Rlyeh has a huge amount of units in its cap, but it has completely frozen, not losing a province or gaining one in a large number of turns. Obviously if it was trying to take indies it could, given its massive army there.
Maybe if you could show a shot with eyes of god up or something showing the edges of their territory, rather than just their cap? They do have a decent little empire, they just stopped taking new stuff.
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Hmm yeah I will use the eyes of god when I get there research wise to take a better look and Ill post!
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June 18th, 2009, 01:59 PM
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Second Lieutenant
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Join Date: Sep 2008
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Re: What causes the AI to just die and stop expanding?
It's R'lyeh - insanity is a feature. :-)
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June 18th, 2009, 02:02 PM
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Corporal
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Re: What causes the AI to just die and stop expanding?
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Originally Posted by Arralen
Those are "Polypal Spawns", auto-spawned by "Polypal Mothers" ... which have 0 strategic movement ... so if they where generated into their mothers squad, they'll sit there foreever.
Strange, though, is one thing: the mothers have only leadership 10, therefore the majority of the spawns should end up elsewhere, but maybe there's a bug involved ... .
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Yep I think this must be it. It spawns all those troops but they cannot go anywhere. Then it probably just starves its capitol to death and cannot produce anything other than auto spawns. I definitely do think there is a bug somewhere here as I have seen this same situation before with EA Rlyeh many times...
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June 18th, 2009, 02:04 PM
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Corporal
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Re: What causes the AI to just die and stop expanding?
Quote:
Originally Posted by Calahan
A 'Defensive AI' could also be playing a part. Played SP games for over a year before playing MP games, and altered the settings enough to know that 'Defensive' 'Standard' 'Aggressive' AI does have an affect on how the AI plays (as it should do).
Although going nowhere for 100+ turns does seem very odd for any AI setting.
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Normally I would think this to but as you said it has been going on for way longer than any setting should...
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June 18th, 2009, 02:05 PM
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Corporal
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Join Date: Mar 2004
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Re: What causes the AI to just die and stop expanding?
Quote:
Originally Posted by Loren
Something I have noted on the AI's part at times: It gets into a war and expends all it's effort on it's opponent ignoring neutrals on another side.
Now, if it got into a war with someone on land that it couldn't attack it could get stuck.
I'm in a game against the AI now where I saw that with two empires. They both declared war on me and completely ignored a whole pile of neutrals. In one case I had deliberately left some of those neutrals alone so the AI would have an expansion path that didn't go through me as I didn't want to force a war while I was still expanding. It took the AI a few years to go around the mountain through the neutrals. (My army was mostly involved against the other AI and I was simply holding a chokepoint against the guy.)
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Hmmm maybe I have seen this as well...
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June 18th, 2009, 02:20 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: What causes the AI to just die and stop expanding?
Quote:
Originally Posted by Sombre
Maybe if you could show a shot with eyes of god up or something showing the edges of their territory, rather than just their cap? They do have a decent little empire, they just stopped taking new stuff.
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Instead of Eyes of God, turn on --comptrn. Check how much its income is compared to the maintenance costs. It could be that income is effectively zero, which might mean it can't buy any leaders to move those polypal spawn to the front.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 18th, 2009, 03:07 PM
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Major General
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Re: What causes the AI to just die and stop expanding?
Even if the AI cannot buy any more leaders (are those spawns not upkeep-free??), it still has it's pretender in the province (Wyrm), which should be able to lead at least hundred of them or more into battle ... unless they require magic command, and it maybe does not have magic leadership at all??
Maybe Kristoffer or better Johan should have a look at the turn file ...
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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June 18th, 2009, 03:08 PM
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Corporal
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Join Date: Mar 2004
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Re: What causes the AI to just die and stop expanding?
Quote:
Originally Posted by MaxWilson
Quote:
Originally Posted by Sombre
Maybe if you could show a shot with eyes of god up or something showing the edges of their territory, rather than just their cap? They do have a decent little empire, they just stopped taking new stuff.
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Instead of Eyes of God, turn on --comptrn. Check how much its income is compared to the maintenance costs. It could be that income is effectively zero, which might mean it can't buy any leaders to move those polypal spawn to the front.
-Max
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Thanks how do I turn that on just type comptrn? Yep good point not only has the AI probably starved itself to death with autospawn but probably bankrupted itself as well!
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