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  #11  
Old September 22nd, 2010, 03:32 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: 106 RCL Jeeps tactics

OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines
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  #12  
Old September 22nd, 2010, 04:51 PM

Griefbringer Griefbringer is offline
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Default Re: 106 RCL Jeeps tactics

If you think the RR jeeps are wacky, wait until you try the French Vespa with the 75mm RR mounted on it - complete with a crew of one, SMG and five rounds for the RR. Available 1955-1965.
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  #13  
Old September 22nd, 2010, 05:07 PM
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Default Re: 106 RCL Jeeps tactics

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If you think the RR jeeps are wacky, wait until you try the French Vespa with the 75mm RR mounted on it - complete with a crew of one, SMG and five rounds for the RR. Available 1955-1965.
Are you serious? There is such a unit in game? Or even in real life? hahahahahahaha
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  #14  
Old September 22nd, 2010, 05:08 PM
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Default Re: 106 RCL Jeeps tactics

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Originally Posted by Marek_Tucan View Post
OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
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  #15  
Old September 22nd, 2010, 05:19 PM

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Default Re: 106 RCL Jeeps tactics

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Are you serious? There is such a unit in game? Or even in real life?
See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).
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  #16  
Old September 22nd, 2010, 06:22 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: 106 RCL Jeeps tactics

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How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
That's where the combined arms part often comes to life. Ideally: Scouts spot the gun, start basic suppression if close enough. Their carrier (say scout jeep) adds some suppression, then 106mm adds some more. The bonus is that if the guy is, per chance, SP and armored, the 106mm has a good chance of killing it.
And jeep's small size means it might get a shot or two before the gun spots where is the fire coming from

Of course, this is a "perfect storm" scenario and does not happen too often
OTOH I once had a scout group secure me one flank of the frontline by destryoing enemy tank platoon and in combo with regular scout units pinning some infantry to ground before mech inf backup came.
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  #17  
Old September 22nd, 2010, 07:42 PM
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Default Re: 106 RCL Jeeps tactics

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Originally Posted by Griefbringer View Post
Quote:
Originally Posted by Wdll View Post
Are you serious? There is such a unit in game? Or even in real life?
See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).

People wonder why I like the French.
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  #18  
Old September 22nd, 2010, 07:43 PM
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Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Marek_Tucan View Post
Quote:
Originally Posted by Wdll View Post
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
That's where the combined arms part often comes to life. Ideally: Scouts spot the gun, start basic suppression if close enough. Their carrier (say scout jeep) adds some suppression, then 106mm adds some more. The bonus is that if the guy is, per chance, SP and armored, the 106mm has a good chance of killing it.
And jeep's small size means it might get a shot or two before the gun spots where is the fire coming from

Of course, this is a "perfect storm" scenario and does not happen too often
OTOH I once had a scout group secure me one flank of the frontline by destryoing enemy tank platoon and in combo with regular scout units pinning some infantry to ground before mech inf backup came.

Too much effort. I rather get a MBT back there.
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  #19  
Old September 22nd, 2010, 08:01 PM
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Default Re: 106 RCL Jeeps tactics

Quote:
Originally Posted by Griefbringer View Post
Quote:
Originally Posted by Wdll View Post
Are you serious? There is such a unit in game? Or even in real life?
See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).
Pitty these poor guys its an accident waiting to happen, due to the small wheels & limited suspension even hitting a pot hole on a scooter is scary let alone going offroad with it. Plowed field some shellholes or mud etc would call for brain removal first or walking pace.
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  #20  
Old September 23rd, 2010, 05:35 AM
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Default Re: 106 RCL Jeeps tactics

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Quote:
Originally Posted by Marek_Tucan View Post
OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.
If the artillery is plotted to fire indirect, then it will not opfire.

A human player can take them off mission and plaster nearby troops, if they survive the enemy approach turn. The AI will usually remain doggedly firing the plotted indirect mission & ignore light forces near the battery.

However, I have charged down AI arty at times it was between missions, and received an opfire battery salvo smack in my face for my troubles...

Andy
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