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  #1  
Old July 24th, 2024, 06:52 PM
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Default Re: Maximum AI Competitiveness

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What's TI?
Thermal Imaging (night vision)


OOPS - Sorry didnt see the previous reply...
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Old July 23rd, 2024, 02:03 PM
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Default Re: Maximum AI Competitiveness

Diversify your game alternating human opponents and AI .
The AI ​​probably has an advantage in fights with many units because you may manage them better. The human can sometimes forget to move something in time.
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Old July 25th, 2024, 12:04 PM

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Default Re: Maximum AI Competitiveness

A lot of good suggestions to combine with well documented use of player preferences. Looking forward to playing again.
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Old July 28th, 2024, 10:51 AM
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Default Re: Maximum AI Competitiveness

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I play almost entirely random battles vs. the AI. Any pointers on how to make the AI more competitive?
PBEM is great. Been a while since I've played, not sure how easy it is to find opponents though...

But,

If you are willing to open up the Editor/Campaign Edit functions you can have a buddy deploy the AI forces for you. The AI will still be the AI but it'll be a lot less predictable than a generated game. This might sound like a chore but really it isn't*...





*Unless you catch a bad case of map-making.
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Old July 28th, 2024, 10:57 AM
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Default Re: Maximum AI Competitiveness

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Quote:
Originally Posted by Dion View Post
I play almost entirely random battles vs. the AI. Any pointers on how to make the AI more competitive?
PBEM is great. Been a while since I've played, not sure how easy it is to find opponents though...

But,

If you are willing to open up the Editor/Campaign Edit functions you can have a buddy deploy the AI forces for you. The AI will still be the AI but it'll be a lot less predictable than a generated game. This might sound like a chore but really it isn't*...


*Unless you catch a bad case of map-making.

It is not easy to get players and sometimes it is difficult to finish games when there are life problems to solve. But it's good to try. That the PBEM does not die !!!!
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Old July 28th, 2024, 04:48 PM
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Default Re: Maximum AI Competitiveness

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But it's good to try. That the PBEM does not die !!!!
Hmmm...., I might have to get back on the PBEM horse then...

Any activity at the Blitz nowadays?
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Old July 28th, 2024, 04:59 PM
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Default Re: Maximum AI Competitiveness

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Quote:
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But it's good to try. That the PBEM does not die !!!!
Hmmm...., I might have to get back on the PBEM horse then...

Any activity at the Blitz nowadays?
Don't know. But here you have a victim to train. Maybe then go around Blitz again.
I went through Blitz and there is some movement.
If you want to play we do it calm or in The Blitz.
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Old July 28th, 2024, 05:49 PM
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Default Re: Maximum AI Competitiveness

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If you want to play we do it calm or in The Blitz.
Sounds good!

I can set something up.

Let me know what nations and roughly what size (map and build points) you'd prefer, nations and time period. All slots open?

It does not have to be a "fair and balanced" meeting engagement game with equal points.

We can log it as a Blitz game, no problemo. Use Blitz rules too if you like, or not.

This goes for you too, Dion - if you're interested...
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Old July 31st, 2024, 03:53 AM
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Default Re: Maximum AI Competitiveness

This thread has seriously drifted from the initial topic!.

You guys should take this PBEM game setup stuff to private messages, methinks?
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Old July 31st, 2024, 07:03 AM
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Default Re: Maximum AI Competitiveness

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This thread has seriously drifted from the initial topic!.

You guys should take this PBEM game setup stuff to private messages, methinks?
It's true. Private or perhaps scenarios and maps as Wulfir's proposal seems interesting. Could you wait for him to think?
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