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  #11  
Old March 9th, 2004, 03:08 AM

hicksz hicksz is offline
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Default Re: Sound Pack

Quote:
Originally posted by Imperator Fyron:


3) All sounds must be prefixed with a group identifier, such as "Fyron_Laser.wav". This is because sounds can have arbitrary names, so it is entirely possible that someone else wants to add a Laser.wav sound.
Okay, I submitted two sounds with the stm prefix for Atrocities Star Trek Mod (stm).

An alternate sound for the Depleted Uranium Cannon and the Borg Ripper Beam.

My time is limited on the weekdays so I'll submitted a lot more towards the weekend.
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  #12  
Old March 9th, 2004, 03:12 AM
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Default Re: Sound Pack

Quote:
Originally posted by Captain Kwok:
If this go ahead, there should be a minimum quality setting as well of at least 16-bit stereo. Files below this level can be saved in higher quality using sound recorder that comes with windows.
Yes, but will that actually change the audio quality, or just take up more space?
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  #13  
Old March 9th, 2004, 03:19 AM
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Default Re: Sound Pack

It does take up a little bit more space, but it does make a noticeable difference. Just compare some of the original SE:IV sounds with the newer ones.
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  #14  
Old March 9th, 2004, 03:37 AM
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Default Re: Sound Pack

Yeah, but wasn't a bit more than just resaving them from a low quality format to a high quality format done?
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  #15  
Old March 9th, 2004, 03:39 AM
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Default Re: Sound Pack

Quote:
Originally posted by Imperator Fyron:
Yeah, but wasn't a bit more than just resaving them from a low quality format to a high quality format done?
Sure. But even just saving some of the crappy mono sounds to stereo helps...
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  #16  
Old March 10th, 2004, 04:54 AM

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Default Re: Sound Pack

You will only notice the difference if you have a good set of speakers and the volume relatively high.
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  #17  
Old March 12th, 2004, 05:29 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Sound Pack

Wow... I haven't seen TG post in years... I thought he was gone.

Was I just not visiting the right threads?

[ March 12, 2004, 15:31: Message edited by: Baron Munchausen ]
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  #18  
Old March 12th, 2004, 06:31 PM
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Default Re: Sound Pack

Baron - Oh he's been here he's not dead yet - for the most part lurking, except on a few Messages on the beta forum. Just been too busy making little future SE4/5/6 gamers with my wife. Hearts of Iron also sucked a lot of my time for awhile (would have been great to do a sci-fi mod for that-but the map is not moddable to a great degree).

-TG

[ March 12, 2004, 16:32: Message edited by: Tampa_Gamer ]
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  #19  
Old March 13th, 2004, 02:14 AM
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Default Re: Sound Pack

Your welcome to use any files from my sound mod. Not sure where exactly it is located now in the new organization of d/l files (a couple of searches turned up nil). But as soon as I find it, I will post a link here.

Found it, in a link provided by Tesco Samoa (thanks!).

http://forum.shrapnelgames.com/newup...1015384650.zip

I have made some changes to it since the Last update, and will re-post it sometime in the next couple of weeks.

-TG

[ March 12, 2004, 12:20: Message edited by: Tampa_Gamer ]
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  #20  
Old March 21st, 2004, 07:19 AM
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Default Re: Sound Pack

This is all? Tampa Gamer and hicksz? Surely more people must want to make/find snazzy sounds to submit!
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