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  #11  
Old June 15th, 2004, 09:53 AM
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Chazar Chazar is offline
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Default Re: Illwinter, please fix this bug!

Its even worse: I cant remember exactly (and it was under v2.08) but I recall that I could loose money without even hosting! I guess it went somehow like that:
If you click on troops during siege you pay for the queue. If exit recruitment and return to it later, the queue is reset and the money is lost. Had to start my turn over again to avoid that turn without money, so since I noticed it wasnt a problem at all. (I'm not sure whether i reset the queue manually - but iterating the process ended me up with ~10gold, while I was supposed to have ~400 at the beginning. No Mercs, no buildings - and no troops)

[ June 15, 2004, 08:57: Message edited by: Chazar ]
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  #12  
Old June 15th, 2004, 11:14 AM

Norfleet Norfleet is offline
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Default Re: Illwinter, please fix this bug!

Quote:
Originally posted by Zapmeister:
While you're there, perhaps you could try recruiting just a commander, whose resource cost exceeds that supplied by the province (I don't think he'll ever be recruited).
He will be, but it will take more than one turn to recruit him. This will also screw up the resources-used display on subsequent turns.

Example:
You hire 8 units costing 16 resources apiece and two units costing 34 resources apiece in a province with 98 resources. After the first turn, you will receive 6 of the 16-R units. After the end of the second turn, you will receive the rest of the units you ordered (196 resources total). This will occur in spite of the fact that at start of the second turn, the resource display is incorrect, showing -2 resources used.
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