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August 13th, 2004, 08:25 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: MP game - \"Pantheons\" Preliminary invite
Just wanted to say some things before I go to sleep;
All of this is supposing I get to be in the game:
1. I'd rather have the death scale nations Banned - they'd be just as harmful to your allies.
2. Wraparound is overall better for alliances IMO.
3. I think you should just let people choose their nation in a common FFA manner, he who shouts first, gets to pick first (and in that case I'd like to try Man =P)
Feel free to call me stupid and kick me outta the game (not that Im in) I won't get offended, too much...
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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August 13th, 2004, 08:49 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: MP game - \"Pantheons\" Preliminary invite
I've never played team game in Dom2, but it was something I've wanted to try for quite a while. Count me in. And I agree with your view on the map size. It doesn't have to be too small, but something under 10 provinces per nations keeps it intense
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August 13th, 2004, 09:31 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: MP game - \"Pantheons\" Preliminary invite
I just thought of a couple of other things:
1. Low indies like 3 would really help to get out and fight your human opponents quickly. And you will likely not be able to use a powerful indy province as a buffer to your enemy ever. On indy level 3, any race with any pretender can mow down indies at will early on.
2. Death themes don't need to be outlawed, for your partners might just dismiss you from the team if you select AE Ermor or, even worse, Miasma C'tis. Let the teams decide what they want to allow among teammates.
3. I think the races should be assigned totally random to avoid fights between the teams for pet races. Once ready, just run a random number generator and assign races to people when the game is full. That also gets people away from their personal set strategies and makes them think a bit.
When I think of more, I will post it.
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August 13th, 2004, 10:01 PM
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Sergeant
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Join Date: Mar 2004
Location: cali
Posts: 325
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Re: MP game - \"Pantheons\" Preliminary invite
i'd be interested in getting in this game too, however the settings turn out. Just in case we end up claiming races i'd like to put a shout in for Caelum as i like them and have never played them MP.
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August 13th, 2004, 10:50 PM
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Captain
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Join Date: Mar 2004
Location: Italy
Posts: 839
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Re: MP game - \"Pantheons\" Preliminary invite
If when I'll be back the game hasn't started I'm interested in.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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August 14th, 2004, 12:27 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: MP game - \"Pantheons\" Preliminary invite
If you guys need a host, I'll do it. If you decide to go with randomly allocated races, I'll randomly allocate the races, too.
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August 14th, 2004, 12:29 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
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Re: MP game - \"Pantheons\" Preliminary invite
random races would be awesome!!
doubt many people would agree to that... everyone always *has* to play their particular race/theme [img]/threads/images/Graemlins/crazy.gif[/img]
__________________
Every time you download music, God kills a kitten.
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August 14th, 2004, 01:15 AM
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Corporal
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Join Date: May 2004
Location: Strasbourg, France
Posts: 170
Thanks: 0
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Re: MP game - \"Pantheons\" Preliminary invite
I would like to play, and I think Tuidjy will join as well. But as for random races, I simply have not played any of the non-human races. I would not know where to start.
__________________
Wrath them 'till they glow, and arrow them in the dark.
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August 14th, 2004, 01:50 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
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Re: MP game - \"Pantheons\" Preliminary invite
I am just adding up who has shown interest so far.
Definite:
Pickles
Aku
Boron
Agrajag
Panther
Tauren 13
JJ Colorado
alexti
cheezeneninja
Plus:
Cohen - Is out of town until about August 25, which is likely too late for him to join.
Yvelina and Tiudjy - Can't play random races? Don't worry, I have only played 4 races so far on MP and none of these past turn 25. I might get something like Mictlan or Jotunheim and be totally clueless, but so what? It's just for fun anyway. And having partners helping with suggestions would be a great way to learn a new race.
Pickles - You already seem to have enough for a 5 on 5 battle. Tauren 13 and I offer to join your team with Aku and Boron and we could have a team of five dedicated newbies. Tauren and I must be on the same team since he is my teenage son.
You could appoint Agrajag to select the opposing team since he has shown the most interest so far of the various posters on this thread.
I just reread the JJ Colorado post and he says the 25 no turn attack rule was only a sugestion. I apologize for sounding harsh in my reply to that, but I really would not be interested in a no rush rule. I used to join the starcraft no-rush games just to rush like crazy!
So far, I think that everyone is either beginner or low intermediate except maybe for cheeze and cohen. Not sure about JJ's skill level, though.
And I am impressed that people like Zen and Sheap have offered to host/ edit maps/ select races, etc., for us. It shows just how helpful the people on this forum are in general.
Cheers to all.
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August 14th, 2004, 02:18 AM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: MP game - \"Pantheons\" Preliminary invite
This looks like it is coming together really well. I also liked the wrap around map suggestion(I think the name of the map is inland?).
For nations that are used maybe have two team captains take turns on choosing nations or something and then they can internally(their team of 5) decide who plays what nation of the 5 picks they got.
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