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September 10th, 2002, 11:44 PM
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Corporal
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Join Date: May 2001
Location: Indiana
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Re: Mail Order Monsters
Oh, ya. I almost forgot. It would be cool to do away with the monster weapons. Some are cool. But I would actually like to see the cephalopea critters wrap themselves around planets and pull up continents one by one, flinging them into space. I want to see varmints raining down on the planet and consuming the inhabitants one by one. I want to see the planet sucker engulf and digest a whole planet. I want to see Godzilla ignite the atmosphere of a planet with his fire breath.
Until SE5 though, this will only be a dream. We need animated combat.
__________________
The Good Doc
Henceforth I spread confident wings to space
I fear no barrier of crystal or glass;
I cleave the heavens and soar to the infinite.
And while I rise from my own globe to others
And penetrate even further through the eternal field,
That which others saw from afar, I leave far behind me.
-Giordano Bruno
On the Infinite Universe and Worlds, 1584
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April 24th, 2003, 07:21 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Mail Order Monsters
This Game Is Starting.
Come join the action, in a cooperative game against Monsters in Rollo's Devnull Mod. The game will be running at PBW, seiv.pbw.cc
Search for Puke's Mail Order Monsters in the open games area. Just as described below.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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April 24th, 2003, 09:24 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Mail Order Monsters
no racial points and turn all the racial techs into unique.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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April 24th, 2003, 10:20 AM
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Private
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Join Date: Apr 2003
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Re: Mail Order Monsters
Look up the Toys for Bob website. I think they are planning on re-releasing it like they did with Star Control 2. They have made excellent games and... I need to DL the latest Version of SC2
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April 24th, 2003, 04:13 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Mail Order Monsters
ooooh, the temptation. ...must... resist...
* Rollo collapses on the floor.
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April 24th, 2003, 05:17 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Mail Order Monsters
I tried to resist, but I just couldn't. I'm in.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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April 24th, 2003, 06:27 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: Mail Order Monsters
Junior, Get mah gun. I'm a gonna hunt me some Monsters.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 4th, 2004, 01:44 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Mail Order Monsters
Soooo... This game has been going for a while, and it looks like we will probably win without losing any humans. We have one of the monsters blocaded (well, Rollo does) and are holding off the others fairly well.
Its just a matter of time before we researh star destroyers.
So im going to kick arround a few ideas for the sequel. well, exactly two ideas. I would like to do a Junkyard Wars MOM game, but I think I will wait for the new Version of the DevnullMod before updating JYW. and in any event, that will be JYW4, not MOM2.
Idea #1:
shrink the quadrant down to small, make it a spiral or supergrid. Give the monsters more planets (like 10). same setup, team mode, high bonus, 0 point humans with 5000 point monsters. maybe only 1 monster per 5 humans, if using 10 planet start. maybe 1 for 3 with a 5 planet start.
Idea #2:
large standard or FQM quadrant, 255 systems. 1 planet, poor start. 0 point monsters, 5000 point humans. no bonus, high research cost. as many humans as possible, only one monster. Monster is played by a human. certain fair-play rules in effect, like no sector-cloaking the sun. possibly remove password for the monsters, allowing humans to view monsters turn.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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February 4th, 2004, 05:16 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Mail Order Monsters
I'm game
just some ideas Mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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February 5th, 2004, 01:03 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Mail Order Monsters
#1 I like this. Sounds like we are all going to die... I'd prefer 5 planets and a 1:3 monster ratio.
#2 darn you Puke... I was going to suggest this myself. My idea was more like medium quadrant and myself playing the monsters versus 10 opponents (yes, certain fair play rules in effect. Like no sun cloaking and only one planet-eater per player...).
either way I am game (as long as I get to play the nasties in option #2 )
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