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June 24th, 2018, 05:21 PM
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Major
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Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
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Re: Missing / Lost Scenarios
Quote:
Originally Posted by zovs66
Fixed locally, will post tomorrow. Thanks for finding this bug.
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I am happy to play test them for you.
Thanks for creating them.
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June 24th, 2018, 07:11 PM
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Major
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Join Date: Aug 2015
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Re: Missing / Lost Scenarios
OOB error in Scn 551.
The 2 FO units (E0 and I0) have vehicle icons but are actually squads. Also they play the sound of horse drawn transport when they move.
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June 26th, 2018, 10:16 AM
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First Lieutenant
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Join Date: Mar 2011
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Re: Missing / Lost Scenarios
Quote:
Originally Posted by RetLT
OOB error in Scn 551.
The 2 FO units (E0 and I0) have vehicle icons but are actually squads. Also they play the sound of horse drawn transport when they move.
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Fixed locally, thanks!
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June 26th, 2018, 11:33 AM
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National Security Advisor
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Join Date: Mar 2005
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Re: Missing / Lost Scenarios
Quote:
Originally Posted by zovs66
Quote:
Originally Posted by RetLT
OOB error in Scn 551.
The 2 FO units (E0 and I0) have vehicle icons but are actually squads. Also they play the sound of horse drawn transport when they move.
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Fixed locally, thanks!
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That sound like someone swapped them from vehicle FOOs to foot. Vehicles base class with speed 6 or less will make the horsey "clip clop" sound (if defaulted) as slow vehicles of that speed are presumed to be animal transports (limbers or wagon teams), so likely the original guy bought FOO trucks and swapped the details to foot without changing the base class.
Easiest fix would probably be to change them to foot Fo's in the editor, assuming the OOb has them.
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June 25th, 2018, 08:23 AM
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First Lieutenant
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Join Date: Mar 2011
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Re: Missing / Lost Scenarios
First off I did not really create these scenarios, I found them in one of my archives. I have run through them through ScenHack, first to see if there was any matching scenario, secondly to use the scenario fixer, and then adjusted the oob's, and finally opened them up in the game to make sure nothing bad happened.
With that all said then yes these will need to be play tested and see if there are any issues like pointed out (that was a really easy fix btw), if you want you can post any weirdness here, and I can try to fix them to the best of my abilities.
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June 25th, 2018, 08:27 AM
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First Lieutenant
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Join Date: Mar 2011
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Re: Missing / Lost Scenarios
I fixed 550 (million bunkers) and added it to the first post.
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June 25th, 2018, 09:50 AM
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Shrapnel Fanatic
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Re: Missing / Lost Scenarios
One thing to be aware of is if any go back a LONG way the cost structure has changed a lot over the years....newer scenarios it's not so much of an issue but if you do find an old one that needs units changed, check the cost for the old unit vs the new cost.......then you have a choice.... do you change all the units to the new cost structure or adjust the new unit to match the old one
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June 25th, 2018, 09:56 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Missing / Lost Scenarios
Just FYI an am always happy when scenarios like this are found, updated and re-issued.... I am well aware of the time and effort that go into crafting a scenario and don't like to see ones orphaned.
Plus is fills up the slots right now if someone played one scenario every day from MBT or WW2 they could play for nearly 3 years
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June 26th, 2018, 12:38 AM
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Major
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Join Date: Jun 2005
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Re: Missing / Lost Scenarios
557 Jewish Partizans - had some problem that got it axed back in the day. Don't remember what the problem was...
562 The Factory - SL#38 has my name in the txt file, for some reason, but this scn is DD's work.
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June 26th, 2018, 06:16 AM
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Major
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Join Date: Aug 2015
Location: New Jersey
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Re: Missing / Lost Scenarios
Scn 556 (King of the Hill) also has immobilized Russian 76.2 batteries (I0 and J0)
To be honest I think they should stay this way since it is very tough on the German player as it is. Two more batteries raining down on them would make this almost impossible.
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