Quote:
Originally Posted by CarbonNitride
Are the upgrade paths for generated campaigns posted somewhere? I've tried the manual and a search but I've only uncovered that they have changed. I'm trying to convert a M2A3 BUSK III (unit class 127) to a M3A3 BUSK AT (unit class 19). However, the M3A3 BUSK AT isn't present but the M3A3 BUSK (unit class 121) is. What I want to know is if it's worthwhile to make the attempt or if I 'll end up winding through too many intermediates.
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The upgrade paths reside in code and are pretty much as SSI originally had it. Therefore some are not particularly intuitive... Nor does it suit any sort of table showing such. Quite frankly - one of these days I may just "simplify" it by making all units available as swaps, bar any not allowed in cores..
The best way to figure it out is simply to save off your campaign at the last turn as usual. Now let it proceed. At the upgrade screen
play about with units and see what path is what - some will need a change to something that allows swapping to the desired type (e.g. I think MG units seem to be "artillery", swap to scout car and you can then swap to a MBT). Once you have finished playing about then skip through the upgrade screens and get to the next battle setup (
which you wont be bothering about since you were mucking about in the upgrades screen!) and exit (abort) at the first screen with an exit button.
Now go back to your last turns save, and proceed as normal but this time with the knowledge gained, swap what needs swapped with a change of internal "swap type" in between. (Some different units to last time may upgrade to veterans or not, that is random. The next battle spawned may differ in location and or type - that too is random unless it is a user campaign.)
cheers
Andy