.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old September 30th, 2003, 02:43 PM

Aristoteles Aristoteles is offline
BANNED USER
 
Join Date: Sep 2003
Posts: 126
Thanks: 0
Thanked 0 Times in 0 Posts
Aristoteles is on a distinguished road
Default Re: Player controlled battles???

Quote:
Originally posted by Nagot Gick Fel:
quote:
Originally posted by Nerfix:
No, you are incorrect here:
1st reason: Do you REALY want to control hundreds, or possible thousands of units? Yup, armies of over 200 units ain't so rare in Dominions...
2nd reason: PBEM. I believe Dominions was designed for PBEM, so that's the 2nd reason.
3rd reason, it's much more gratifying to be in the C-in-C boots, rather than in the corporal's. Do you think Napoleon bothered to manage every man in his army? He preferred to concentrate on the big picture.
I know, still I would like to command my own troops.
Reply With Quote
  #12  
Old September 30th, 2003, 02:51 PM

Drago Drago is offline
Corporal
 
Join Date: Apr 2001
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
Drago is on a distinguished road
Default Re: Player controlled battles???

Quote:
Originally posted by Aristoteles:
Huh, well there should be an option: AI controlled battles or human controlled battles....There are games, where you can choose out the method. Its quite simple, don't you think?
I think this is a needed option. Unless it is the type of game the creators want. Have a great day.
__________________
My soul to nothingness: but I will strive against all doubtings, and will keep alive... ~ John Keats's Sleep and Poetry
Reply With Quote
  #13  
Old September 30th, 2003, 02:52 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Player controlled battles???

Quote:
Originally posted by Aristoteles:
Huh, well there should be an option: AI controlled battles or human controlled battles....There are games, where you can choose out the method. Its quite simple, don't you think?
no I dont think so. Saying is one hundred more easy than doing.
Except when you code something. In this case saying is ten thousand times more easy than coding.
in solo play, direct command versus scripted command, wow, if the game was not designed like this, would be a major rework of the tac system of dominions (IMHO anyway)
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #14  
Old September 30th, 2003, 02:53 PM

Yojinbo Yojinbo is offline
Corporal
 
Join Date: Jan 2001
Location: Dallas, TX
Posts: 64
Thanks: 0
Thanked 0 Times in 0 Posts
Yojinbo is on a distinguished road
Default Re: Player controlled battles???

Aristoteles,

Do you mostly play multiplayer or single player?
Reply With Quote
  #15  
Old September 30th, 2003, 03:17 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Player controlled battles???

Quote:
Originally posted by Drago:
quote:
Originally posted by Aristoteles:
Huh, well there should be an option: AI controlled battles or human controlled battles....There are games, where you can choose out the method. Its quite simple, don't you think?
I think this is a needed option. Unless it is the type of game the creators want. Have a great day.
The creators wanted it to be this way.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #16  
Old September 30th, 2003, 03:38 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Player controlled battles???

Quote:
Originally posted by Mortifer:
the Dom II. combat/spellcasting AI will kick some ***.
I'd tell you my Win-Loss record against the AI, but . . . eesh. It's a very smart AI.

I think this is one of those issues that'll never reach a unanimous concensus. Some would prefer direct control; some don't. It's a personal taste thing as much as anything else, IMHO.
Reply With Quote
  #17  
Old September 30th, 2003, 03:53 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Player controlled battles???

Can the AI be...evil?
*evil cackle*
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #18  
Old September 30th, 2003, 04:20 PM

Zerger Zerger is offline
BANNED USER
 
Join Date: Sep 2003
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
Zerger is on a distinguished road
Default Re: Player controlled battles???

I think, that the AI controlled battles are cool.
Well, if there would be an option to turn on/off the AI battles..that would be better, I agree.
Reply With Quote
  #19  
Old September 30th, 2003, 05:14 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Player controlled battles???

Quote:
Originally posted by Nerfix:
Can the AI be...evil?
*evil cackle*
Computers are evil. Games are evil. How can AI not be evil?
Reply With Quote
  #20  
Old September 30th, 2003, 05:15 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Player controlled battles???

The AI can definitely be evil!!!

Did it do the "rampage" thing in Dom I? In Dom II, if it realizes it can't hold secondary territories against you, it will abandon them and charge into yours, tearing down your temples, pillaging and looting, and generally demolishing your infrastructure. You're forced to chase the rampaging armies down, and they're building up front-line troops and defence levels in the meantime. Eesh! It's enough to make a Pretender Parrot weep!

Sometimes I've "counter-rampaged" and charged into their territory to mess it up while trying to stop them from what they're doing to mine. I've yet to be able to press a full assualt in the face of having my interior demolished, however. The AI seems to be able to find any hole in my defenses and slip through!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.