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March 18th, 2007, 02:04 AM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Mighty Ai
I started out playing at Mighty and finally switched to half mighty and half impossible AI. Random. Small map with 5 AI and me.
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"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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March 18th, 2007, 03:52 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Mighty Ai
I play the old faerun map (like 300 prov, 11 players, 110 prov to win). I tried with half mighty, half impossible...but one of the impossibles ran away with it. I'm even getting utterdarked Jotenheim is only a few provinces away from winning, but I might finally be able to stop him. Fun.
So, instead of letting the impossibles beat up on the mightys, I'm trying 11 impossible and actually finding it a bit challenging again, which I like. Frustrating but fun.
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March 18th, 2007, 01:10 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Mighty Ai
You cuold try the same settings and get totally different results. The AI setting decides how much it gets to work with, but much of their game will be decided by their randoms in pretender, scales, and starting position. Abysia on impossible might accidentally get everything right one time and run the board, but get everything totally wrong the next time and lose to a nation on mighty.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 18th, 2007, 04:19 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: Mighty Ai
yeah, its kind of disappointing sometimes. I actually just beat down ctis (or ulm..hmm) I think, and the pretender had W9N8... yet no sacreds in any armies. So, even if they get a good bless build, they might not take advantage of it.
Playing with all AIs at impossible is actually much easier, they can stand up to each other a bit more. So now I'm only fighting 4 wars, and no one is wildly overpowered.
It still annoys me when someone declares war on me and I haven't even found them on the map yet. Like turn 4 and 4 nations decide they hate me
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March 19th, 2007, 01:18 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Mighty Ai
Ah, well you're always at war with everyone in Dom3. They just coded the AI behaviour in order to get it attacking indy territory before attacking you and getting wiped out.
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