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  #1  
Old March 18th, 2007, 02:04 AM
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StrictlyRockers StrictlyRockers is offline
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Default Re: Mighty Ai

I started out playing at Mighty and finally switched to half mighty and half impossible AI. Random. Small map with 5 AI and me.
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Old March 18th, 2007, 03:52 AM

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Default Re: Mighty Ai

I play the old faerun map (like 300 prov, 11 players, 110 prov to win). I tried with half mighty, half impossible...but one of the impossibles ran away with it. I'm even getting utterdarked Jotenheim is only a few provinces away from winning, but I might finally be able to stop him. Fun.

So, instead of letting the impossibles beat up on the mightys, I'm trying 11 impossible and actually finding it a bit challenging again, which I like. Frustrating but fun.
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Old March 18th, 2007, 01:10 PM
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Default Re: Mighty Ai

You cuold try the same settings and get totally different results. The AI setting decides how much it gets to work with, but much of their game will be decided by their randoms in pretender, scales, and starting position. Abysia on impossible might accidentally get everything right one time and run the board, but get everything totally wrong the next time and lose to a nation on mighty.
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Old March 18th, 2007, 04:19 PM

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Default Re: Mighty Ai



yeah, its kind of disappointing sometimes. I actually just beat down ctis (or ulm..hmm) I think, and the pretender had W9N8... yet no sacreds in any armies. So, even if they get a good bless build, they might not take advantage of it.

Playing with all AIs at impossible is actually much easier, they can stand up to each other a bit more. So now I'm only fighting 4 wars, and no one is wildly overpowered.

It still annoys me when someone declares war on me and I haven't even found them on the map yet. Like turn 4 and 4 nations decide they hate me
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Old March 19th, 2007, 01:18 AM

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Default Re: Mighty Ai

Ah, well you're always at war with everyone in Dom3. They just coded the AI behaviour in order to get it attacking indy territory before attacking you and getting wiped out.
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